diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-02 16:13:08 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-02 16:13:08 +0100 |
commit | 7a8657dfe019104aced61a5b63e63f61ad919f7a (patch) | |
tree | fd8e7aa148aac0a4f50fca8fe05e5016dfd16e47 /src/crepe/system/AudioSystem.h | |
parent | b8194e02679dc88f5c0a240da83a4700ec5200cf (diff) |
remove `Private`
Diffstat (limited to 'src/crepe/system/AudioSystem.h')
-rw-r--r-- | src/crepe/system/AudioSystem.h | 29 |
1 files changed, 6 insertions, 23 deletions
diff --git a/src/crepe/system/AudioSystem.h b/src/crepe/system/AudioSystem.h index 4d21883..2ddc443 100644 --- a/src/crepe/system/AudioSystem.h +++ b/src/crepe/system/AudioSystem.h @@ -14,30 +14,14 @@ public: void update() override; private: - //! Private data stored by AudioSystem on AudioSource component - struct ComponentPrivate { - //! This sample's voice handle - Sound::Handle handle; - - /** - * \name State diffing variables - * \{ - */ - typeof(AudioSource::active) last_active; - typeof(AudioSource::volume) last_volume; - typeof(AudioSource::loop) last_loop; - //! \} - }; - /** - * \brief Update `last_*` members of \c data + * \brief Update `last_*` members of \c component * * Copies all component properties stored for comparison between AudioSystem::update() calls * - * \param component Source properties - * \param data Destination properties + * \param component AudioSource component to update */ - void update_last(const AudioSource & component, ComponentPrivate & data); + void update_last(AudioSource & component); /** * \brief Compare update component @@ -46,10 +30,9 @@ private: * applicable. * * \param component AudioSource component to update - * \param data AudioSource's private data * \param resource Sound instance for AudioSource's Asset */ - void diff_update(AudioSource & component, ComponentPrivate & data, Sound & resource); + void diff_update(AudioSource & component, Sound & resource); protected: /** @@ -61,8 +44,8 @@ protected: virtual SoundContext & get_context(); private: - //! Actually stores SoundContext if the base AudioSystem::get_context implementation is used - Private context; + //! SoundContext + std::unique_ptr<SoundContext> context = nullptr; }; } // namespace crepe |