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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-07 20:52:06 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-07 20:52:06 +0100
commit827f09031e2d3cc15e956b242774a4566e1403c1 (patch)
tree5ac1f025afea82ce892272deafcf8918ef518d33 /src/crepe/system/AudioSystem.cpp
parent1c4156ee127b14760ed3b1a0cd16ad12180c7ac6 (diff)
more WIP audio system
Diffstat (limited to 'src/crepe/system/AudioSystem.cpp')
-rw-r--r--src/crepe/system/AudioSystem.cpp24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/crepe/system/AudioSystem.cpp b/src/crepe/system/AudioSystem.cpp
new file mode 100644
index 0000000..93c0955
--- /dev/null
+++ b/src/crepe/system/AudioSystem.cpp
@@ -0,0 +1,24 @@
+#pragma once
+
+#include "AudioSystem.h"
+#include "ComponentManager.h"
+
+#include "../api/AudioSource.h"
+
+using namespace crepe;
+using namespace std;
+
+AudioSystem::AudioSystem(SoundContext & ctx) : ctx(ctx) {}
+
+void AudioSystem::update() {
+ vector<reference_wrapper<AudioSource>> components = this->compmgr.get_components_by_type<AudioSource>();
+
+ for (auto component_ref : components) {
+ AudioSource & component = component_ref.get();
+ if (!component.active) continue;
+
+ // TODO: fetch Sound instance from resourcemanager
+ // TODO: lots of state diffing
+ }
+}
+