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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 17:25:12 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 17:25:12 +0100
commitf51ddfac7b8948a43a40894185238c8a1ceeb5c4 (patch)
tree0142629fd34b2704f2d92a2f4d888ed0d82fc43f /src/crepe/system/AnimatorSystem.h
parentbe1e97bc7a494963ab1567492fafcda99e36f683 (diff)
wrap lines at column 95 instead of 80
Diffstat (limited to 'src/crepe/system/AnimatorSystem.h')
-rw-r--r--src/crepe/system/AnimatorSystem.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/crepe/system/AnimatorSystem.h b/src/crepe/system/AnimatorSystem.h
index 969e9d1..29204d3 100644
--- a/src/crepe/system/AnimatorSystem.h
+++ b/src/crepe/system/AnimatorSystem.h
@@ -31,7 +31,8 @@ public:
* \brief Updates the Animator components.
*
* This method is called periodically (likely every frame) to update the state of all
- * Animator components, moving the animations forward and managing their behavior (e.g., looping).
+ * Animator components, moving the animations forward and managing their behavior (e.g.,
+ * looping).
*/
void update() override;