diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-08 20:21:36 +0100 |
---|---|---|
committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-08 20:21:36 +0100 |
commit | 506de66aaecc9b82415dde46058b848e46bc7258 (patch) | |
tree | a3f2427b0882d07f2d960b7214170533ad241830 /src/crepe/system/AnimatorSystem.h | |
parent | 7817c85e84560933a33ad86ec3f9ca3d48d327d5 (diff) |
nitpicks (merge #27)
Diffstat (limited to 'src/crepe/system/AnimatorSystem.h')
-rw-r--r-- | src/crepe/system/AnimatorSystem.h | 22 |
1 files changed, 4 insertions, 18 deletions
diff --git a/src/crepe/system/AnimatorSystem.h b/src/crepe/system/AnimatorSystem.h index c377ce9..969e9d1 100644 --- a/src/crepe/system/AnimatorSystem.h +++ b/src/crepe/system/AnimatorSystem.h @@ -2,9 +2,7 @@ #include "System.h" - - -//TODO: +//TODO: // control if flip works with animation system namespace crepe { @@ -38,21 +36,9 @@ public: void update() override; private: - /** - * \brief Private constructor for the AnimatorSystem. - * - * The constructor is private to enforce the singleton pattern, ensuring that only - * one instance of this system can exist. - */ - AnimatorSystem(); - - /** - * \brief Private destructor for the AnimatorSystem. - * - * The destructor cleans up any resources used by the AnimatorSystem. It is private - * to maintain the singleton pattern and prevent direct deletion. - */ - ~AnimatorSystem(); + // private because singleton + AnimatorSystem(); // dbg_trace + ~AnimatorSystem(); // dbg_trace }; } // namespace crepe |