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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-11-18 15:34:22 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-11-18 15:34:22 +0100 |
commit | b92da3c729c8fc7c002cb3acbb75c56cb63bd89e (patch) | |
tree | 454b64d31b7e0c9151da88a0d49ee782565f49e9 /src/crepe/system/AnimatorSystem.h | |
parent | 8b449e764b5c91cd3cb0c4fa404a290ab295a7ef (diff) | |
parent | 121b64b1cb6cfead5814070c8b0185d3d7308095 (diff) |
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/events
Diffstat (limited to 'src/crepe/system/AnimatorSystem.h')
-rw-r--r-- | src/crepe/system/AnimatorSystem.h | 17 |
1 files changed, 2 insertions, 15 deletions
diff --git a/src/crepe/system/AnimatorSystem.h b/src/crepe/system/AnimatorSystem.h index 29204d3..56cc7b3 100644 --- a/src/crepe/system/AnimatorSystem.h +++ b/src/crepe/system/AnimatorSystem.h @@ -17,16 +17,7 @@ namespace crepe { class AnimatorSystem : public System { public: - /** - * \brief Retrieves the singleton instance of the AnimatorSystem. - * - * \return A reference to the single instance of the AnimatorSystem. - * - * This method ensures that there is only one instance of the AnimatorSystem, following the - * singleton design pattern. It can be used to access the system globally. - */ - static AnimatorSystem & get_instance(); - + using System::System; /** * \brief Updates the Animator components. * @@ -35,11 +26,7 @@ public: * looping). */ void update() override; - -private: - // private because singleton - AnimatorSystem(); // dbg_trace - ~AnimatorSystem(); // dbg_trace + // FIXME: never say "likely" in the documentation lmao }; } // namespace crepe |