diff options
author | Wboerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-11 19:40:58 +0100 |
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committer | GitHub <noreply@github.com> | 2024-12-11 19:40:58 +0100 |
commit | 59954bfc14cdb32997a3fb09e6ee1b393a4dc027 (patch) | |
tree | f1da5eeb955bc44fd4cf3bb22bcaf989116f0ef8 /src/crepe/system/AnimatorSystem.cpp | |
parent | 30c17c98e54c1534664de08ca3838c40c859d166 (diff) | |
parent | a464096dfff2ee4605e77852020e6a5c0fa5aa58 (diff) |
Merge pull request #63 from lonkaars/wouter/gameloop
gameloop improvements + Singelton removal
Diffstat (limited to 'src/crepe/system/AnimatorSystem.cpp')
-rw-r--r-- | src/crepe/system/AnimatorSystem.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/crepe/system/AnimatorSystem.cpp b/src/crepe/system/AnimatorSystem.cpp index d61ba35..31eb85c 100644 --- a/src/crepe/system/AnimatorSystem.cpp +++ b/src/crepe/system/AnimatorSystem.cpp @@ -2,7 +2,7 @@ #include "../api/Animator.h" #include "../manager/ComponentManager.h" -#include "api/LoopTimer.h" +#include "../manager/LoopTimerManager.h" #include "AnimatorSystem.h" @@ -10,10 +10,10 @@ using namespace crepe; void AnimatorSystem::update() { ComponentManager & mgr = this->mediator.component_manager; - LoopTimer & timer = this->mediator.timer; + LoopTimerManager & timer = this->mediator.loop_timer; RefVector<Animator> animations = mgr.get_components_by_type<Animator>(); - double elapsed_time = timer.get_current_time(); + unsigned long long elapsed_time = timer.get_elapsed_time().count(); for (Animator & a : animations) { if (!a.active) continue; |