diff options
author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-18 20:12:31 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-18 20:12:31 +0100 |
commit | 88f613cbb2e4aaf3ed55ac0c6490706dd6f6f19d (patch) | |
tree | 8db09f0a0f27dc552356a6c5513589245e9ff7b7 /src/crepe/system/AnimatorSystem.cpp | |
parent | 9288e4964526f1ce6b7d0aca0f075a04f56ede32 (diff) |
rendering based on world unites instead of pixels
Diffstat (limited to 'src/crepe/system/AnimatorSystem.cpp')
-rw-r--r-- | src/crepe/system/AnimatorSystem.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/crepe/system/AnimatorSystem.cpp b/src/crepe/system/AnimatorSystem.cpp index 9d18873..ceb5bfd 100644 --- a/src/crepe/system/AnimatorSystem.cpp +++ b/src/crepe/system/AnimatorSystem.cpp @@ -3,8 +3,8 @@ #include <vector> #include "api/Animator.h" -#include "facade/SDLContext.h" +#include "facade/SDLContext.h" #include "AnimatorSystem.h" #include "ComponentManager.h" @@ -19,6 +19,7 @@ void AnimatorSystem::update() { uint64_t tick = SDLContext::get_instance().get_ticks(); for (Animator & a : animations) { if (a.active) { + // (10 frames per second) a.curr_row = (tick / 100) % a.row; a.animator_rect.x = (a.curr_row * a.animator_rect.w) + a.curr_col; a.spritesheet.sprite_rect = a.animator_rect; |