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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-14 11:26:12 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-14 11:26:12 +0100
commit01c09a196c3f3e5cefaa4119a95a1cdeb7b9c263 (patch)
tree5667369a85bd06b683c67de42bf0311c2647912b /src/crepe/system/AnimatorSystem.cpp
parent6e13510f3c6d4155707f748d237bb1fa05243450 (diff)
parent8600b8a29351aae26ec7b22f84aeeef92d8cb421 (diff)
merge `loek/cleanup` into `loek/audio`
Diffstat (limited to 'src/crepe/system/AnimatorSystem.cpp')
-rw-r--r--src/crepe/system/AnimatorSystem.cpp12
1 files changed, 1 insertions, 11 deletions
diff --git a/src/crepe/system/AnimatorSystem.cpp b/src/crepe/system/AnimatorSystem.cpp
index bf45362..9d18873 100644
--- a/src/crepe/system/AnimatorSystem.cpp
+++ b/src/crepe/system/AnimatorSystem.cpp
@@ -1,27 +1,17 @@
-
#include <cstdint>
#include <functional>
#include <vector>
#include "api/Animator.h"
#include "facade/SDLContext.h"
-#include "util/log.h"
#include "AnimatorSystem.h"
#include "ComponentManager.h"
using namespace crepe;
-AnimatorSystem::AnimatorSystem() { dbg_trace(); }
-AnimatorSystem::~AnimatorSystem() { dbg_trace(); }
-
-AnimatorSystem & AnimatorSystem::get_instance() {
- static AnimatorSystem instance;
- return instance;
-}
-
void AnimatorSystem::update() {
- ComponentManager & mgr = ComponentManager::get_instance();
+ ComponentManager & mgr = this->component_manager;
std::vector<std::reference_wrapper<Animator>> animations
= mgr.get_components_by_type<Animator>();