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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-22 16:12:31 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-22 16:12:31 +0100
commit7e12ebdf945d40d6f11872cf5852c9bb54d1864f (patch)
treed81f4661e2fd47f487cf0c9627baa1e21dc45b37 /src/crepe/manager
parent61148c757a1f742ff09e40e5347e74e638c7371c (diff)
big WIP
Diffstat (limited to 'src/crepe/manager')
-rw-r--r--src/crepe/manager/SystemManager.cpp24
-rw-r--r--src/crepe/manager/SystemManager.h13
-rw-r--r--src/crepe/manager/SystemManager.hpp5
3 files changed, 30 insertions, 12 deletions
diff --git a/src/crepe/manager/SystemManager.cpp b/src/crepe/manager/SystemManager.cpp
index eabc022..c8f4f3d 100644
--- a/src/crepe/manager/SystemManager.cpp
+++ b/src/crepe/manager/SystemManager.cpp
@@ -31,17 +31,25 @@ SystemManager::SystemManager(Mediator & mediator) : Manager(mediator) {
this->mediator.system_manager = *this;
}
-void SystemManager::fixed_update() {
- for (System & system : this->system_order) {
- if (!system.active) continue;
- system.fixed_update();
+void SystemManager::fixed_update() noexcept {
+ for (SystemEntry & entry : this->system_order) {
+ if (!entry.system.active) continue;
+ try {
+ entry.system.fixed_update();
+ } catch (const exception & e) {
+ Log::logf(Log::Level::WARNING, "Uncaught exception in {} fixed update: {}", entry.name, e.what());
+ }
}
}
-void SystemManager::frame_update() {
- for (System & system : this->system_order) {
- if (!system.active) continue;
- system.frame_update();
+void SystemManager::frame_update() noexcept {
+ for (SystemEntry & entry : this->system_order) {
+ if (!entry.system.active) continue;
+ try {
+ entry.system.frame_update();
+ } catch (const exception & e) {
+ Log::logf(Log::Level::WARNING, "Uncaught exception in {} frame update: {}", entry.name, e.what());
+ }
}
}
diff --git a/src/crepe/manager/SystemManager.h b/src/crepe/manager/SystemManager.h
index 614d90c..7b862a3 100644
--- a/src/crepe/manager/SystemManager.h
+++ b/src/crepe/manager/SystemManager.h
@@ -26,14 +26,14 @@ public:
*
* Updates the game state based on the elapsed time since the last frame.
*/
- void frame_update();
+ void frame_update() noexcept;
/**
* \brief Fixed update executed at a fixed rate.
*
* This function updates physics and game logic based on LoopTimer's fixed_delta_time.
*/
- void fixed_update();
+ void fixed_update() noexcept;
private:
/**
@@ -43,13 +43,20 @@ private:
* constructor of \c SystemManager using SystemManager::load_system.
*/
std::unordered_map<std::type_index, std::unique_ptr<System>> systems;
+ //! Internal ordered system list entry
+ struct SystemEntry {
+ //! System instance reference
+ System & system;
+ //! System name
+ std::string name;
+ };
/**
* \brief Collection of System instances
*
* This map holds System instances indexed by the system's class typeid. It is filled in the
* constructor of \c SystemManager using SystemManager::load_system.
*/
- std::vector<std::reference_wrapper<System>> system_order;
+ std::vector<SystemEntry> system_order;
/**
* \brief Initialize a system
* \tparam T System type (must be derivative of \c System)
diff --git a/src/crepe/manager/SystemManager.hpp b/src/crepe/manager/SystemManager.hpp
index addd274..a4c11e3 100644
--- a/src/crepe/manager/SystemManager.hpp
+++ b/src/crepe/manager/SystemManager.hpp
@@ -38,7 +38,10 @@ void SystemManager::load_system() {
throw runtime_error(format("SystemManager: {} is already initialized", type.name()));
System * system = new T(this->mediator);
this->systems[type] = unique_ptr<System>(system);
- this->system_order.push_back(*this->systems[type]);
+ this->system_order.push_back(SystemEntry{
+ .system = *this->systems[type],
+ .name = type.name(),
+ });
}
} // namespace crepe