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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-10-22 11:35:47 +0200
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-10-22 11:35:47 +0200
commit176ac90fce318334f1377d94d6e637e1eff84c3c (patch)
tree104b86fc3537fd82c7b9dd731ee716c51441ca31 /src/crepe/facade
parentedfcb27fe37fdcf08622863f331960325e3899ac (diff)
parent77555730e3ddb811b9ce8470659663e3f1573de2 (diff)
Merge branch 'master' into niels/rendering
Diffstat (limited to 'src/crepe/facade')
-rw-r--r--src/crepe/facade/Sound.cpp6
-rw-r--r--src/crepe/facade/Sound.h11
-rw-r--r--src/crepe/facade/SoundContext.h2
3 files changed, 9 insertions, 10 deletions
diff --git a/src/crepe/facade/Sound.cpp b/src/crepe/facade/Sound.cpp
index e1150ac..64fa281 100644
--- a/src/crepe/facade/Sound.cpp
+++ b/src/crepe/facade/Sound.cpp
@@ -5,17 +5,17 @@
using namespace crepe;
-Sound::Sound(std::unique_ptr<api::Resource> res) {
+Sound::Sound(std::unique_ptr<Asset> res) {
dbg_trace();
this->load(std::move(res));
}
Sound::Sound(const char * src) {
dbg_trace();
- this->load(std::make_unique<api::Resource>(src));
+ this->load(std::make_unique<Asset>(src));
}
-void Sound::load(std::unique_ptr<api::Resource> res) {
+void Sound::load(std::unique_ptr<Asset> res) {
this->sample.load(res->canonical());
}
diff --git a/src/crepe/facade/Sound.h b/src/crepe/facade/Sound.h
index 2f1c924..b11f871 100644
--- a/src/crepe/facade/Sound.h
+++ b/src/crepe/facade/Sound.h
@@ -1,12 +1,11 @@
#pragma once
-#include <soloud.h>
-#include <soloud_wav.h>
+#include <soloud/soloud.h>
+#include <soloud/soloud_wav.h>
#include <memory>
-#include "api/Resource.h"
-#include "api/baseResource.h"
+#include "Asset.h"
namespace crepe {
@@ -67,10 +66,10 @@ public:
public:
Sound(const char * src);
- Sound(std::unique_ptr<api::Resource> res);
+ Sound(std::unique_ptr<Asset> res);
private:
- void load(std::unique_ptr<api::Resource> res);
+ void load(std::unique_ptr<Asset> res);
private:
SoLoud::Wav sample;
diff --git a/src/crepe/facade/SoundContext.h b/src/crepe/facade/SoundContext.h
index 090966d..d3123d2 100644
--- a/src/crepe/facade/SoundContext.h
+++ b/src/crepe/facade/SoundContext.h
@@ -1,6 +1,6 @@
#pragma once
-#include <soloud.h>
+#include <soloud/soloud.h>
#include "Sound.h"