aboutsummaryrefslogtreecommitdiff
path: root/src/crepe/facade
diff options
context:
space:
mode:
authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-11 14:38:08 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-11 14:38:08 +0100
commit68c6e53f195677a3f91deb1526275fd38e00341d (patch)
tree2c310c8fa699dc88d2e609f3bd38bc9681aaca83 /src/crepe/facade
parent2bcd6ece912ab0a140f9d925718e8787879d1ed7 (diff)
make format
Diffstat (limited to 'src/crepe/facade')
-rw-r--r--src/crepe/facade/SDLContext.cpp3
-rw-r--r--src/crepe/facade/Texture.cpp16
2 files changed, 7 insertions, 12 deletions
diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp
index 0566ecf..1699b53 100644
--- a/src/crepe/facade/SDLContext.cpp
+++ b/src/crepe/facade/SDLContext.cpp
@@ -233,7 +233,8 @@ SDL_FRect SDLContext::get_dst_rect(const DestinationRectangleData & ctx) const {
const Sprite::Data & data = ctx.sprite.data;
- float aspect_ratio = (ctx.sprite.aspect_ratio == 0) ? ctx.texture.get_ratio() : ctx.sprite.aspect_ratio;
+ float aspect_ratio
+ = (ctx.sprite.aspect_ratio == 0) ? ctx.texture.get_ratio() : ctx.sprite.aspect_ratio;
vec2 size = data.size;
if (data.size.x == 0 && data.size.y != 0) {
diff --git a/src/crepe/facade/Texture.cpp b/src/crepe/facade/Texture.cpp
index 7224cb8..b63403d 100644
--- a/src/crepe/facade/Texture.cpp
+++ b/src/crepe/facade/Texture.cpp
@@ -1,6 +1,6 @@
#include "../util/Log.h"
-#include "manager/Mediator.h"
#include "facade/SDLContext.h"
+#include "manager/Mediator.h"
#include "Resource.h"
#include "Texture.h"
@@ -9,7 +9,7 @@
using namespace crepe;
using namespace std;
-Texture::Texture(const Asset & src, Mediator & mediator) : Resource(src, mediator){
+Texture::Texture(const Asset & src, Mediator & mediator) : Resource(src, mediator) {
dbg_trace();
SDLContext & ctx = mediator.sdl_context;
this->texture = ctx.texture_from_path(src.get_path());
@@ -22,13 +22,7 @@ Texture::~Texture() {
this->texture.reset();
}
-const ivec2 & Texture::get_size() const noexcept{
- return this->size;
-}
-const float & Texture::get_ratio() const noexcept{
- return this->aspect_ratio;
-}
+const ivec2 & Texture::get_size() const noexcept { return this->size; }
+const float & Texture::get_ratio() const noexcept { return this->aspect_ratio; }
-SDL_Texture * Texture::get_img() const noexcept{
- return this->texture.get();
-}
+SDL_Texture * Texture::get_img() const noexcept { return this->texture.get(); }