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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 20:26:26 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 20:26:26 +0100
commit5bee4515c1089ce3499bc3b74780db94f0c02306 (patch)
tree3e18158665e45851b92c61095664fc16060c8fd2 /src/crepe/facade
parent8600b8a29351aae26ec7b22f84aeeef92d8cb421 (diff)
process feedback on #26
Diffstat (limited to 'src/crepe/facade')
-rw-r--r--src/crepe/facade/DB.cpp24
-rw-r--r--src/crepe/facade/DB.h7
-rw-r--r--src/crepe/facade/SDLContext.cpp5
3 files changed, 21 insertions, 15 deletions
diff --git a/src/crepe/facade/DB.cpp b/src/crepe/facade/DB.cpp
index 80047a6..322ecc0 100644
--- a/src/crepe/facade/DB.cpp
+++ b/src/crepe/facade/DB.cpp
@@ -1,6 +1,5 @@
#include <cstring>
-#include "Exception.h"
#include "util/Log.h"
#include "DB.h"
@@ -15,18 +14,18 @@ DB::DB(const string & path) {
// init database struct
libdb::DB * db;
if ((ret = libdb::db_create(&db, NULL, 0)) != 0)
- throw Exception("db_create: {}", libdb::db_strerror(ret));
+ throw runtime_error(format("db_create: {}", libdb::db_strerror(ret)));
this->db = {db, [](libdb::DB * db) { db->close(db, 0); }};
// load or create database file
ret = this->db->open(this->db.get(), NULL, path.c_str(), NULL,
libdb::DB_BTREE, DB_CREATE, 0);
- if (ret != 0) throw Exception("db->open: {}", libdb::db_strerror(ret));
+ if (ret != 0) throw runtime_error(format("db->open: {}", libdb::db_strerror(ret)));
// create cursor
libdb::DBC * cursor;
ret = this->db->cursor(this->db.get(), NULL, &cursor, 0);
- if (ret != 0) throw Exception("db->cursor: {}", libdb::db_strerror(ret));
+ if (ret != 0) throw runtime_error(format("db->cursor: {}", libdb::db_strerror(ret)));
this->cursor = {cursor, [](libdb::DBC * cursor) { cursor->close(cursor); }};
}
@@ -44,21 +43,28 @@ string DB::get(const string & key) {
memset(&db_val, 0, sizeof(libdb::DBT));
int ret = this->cursor->get(this->cursor.get(), &db_key, &db_val, DB_FIRST);
- if (ret != 0) throw Exception("cursor->get: {}", libdb::db_strerror(ret));
- return {static_cast<char *>(db_val.data), db_val.size};
+ if (ret == 0)
+ return {static_cast<char *>(db_val.data), db_val.size};
+
+ string err = format("cursor->get: {}", libdb::db_strerror(ret));
+ if (ret == DB_NOTFOUND)
+ throw out_of_range(err);
+ else
+ throw runtime_error(err);
}
void DB::set(const string & key, const string & value) {
libdb::DBT db_key = this->to_thing(key);
libdb::DBT db_val = this->to_thing(value);
int ret = this->db->put(this->db.get(), NULL, &db_key, &db_val, 0);
- if (ret != 0) throw Exception("cursor->get: {}", libdb::db_strerror(ret));
+ if (ret != 0)
+ throw runtime_error(format("cursor->get: {}", libdb::db_strerror(ret)));
}
-bool DB::has(const std::string & key) noexcept {
+bool DB::has(const std::string & key) {
try {
this->get(key);
- } catch (...) {
+ } catch (std::out_of_range &) {
return false;
}
return true;
diff --git a/src/crepe/facade/DB.h b/src/crepe/facade/DB.h
index 7c757a2..2112216 100644
--- a/src/crepe/facade/DB.h
+++ b/src/crepe/facade/DB.h
@@ -34,7 +34,8 @@ public:
*
* \return The value
*
- * \throws Exception if value is not found in DB or other error occurs
+ * \throws std::out_of_range if value is not found in DB
+ * \throws std::runtime_error if other error occurs
*/
std::string get(const std::string & key);
/**
@@ -43,7 +44,7 @@ public:
* \param key The value key
* \param value The value to store
*
- * \throws Exception if an error occurs
+ * \throws std::runtime_error if an error occurs
*/
void set(const std::string & key, const std::string & value);
/**
@@ -53,7 +54,7 @@ public:
*
* \returns True if the key exists, or false if it does not
*/
- bool has(const std::string & key) noexcept;
+ bool has(const std::string & key);
private:
//! RAII wrapper around \c DB struct
diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp
index a68d940..65ea962 100644
--- a/src/crepe/facade/SDLContext.cpp
+++ b/src/crepe/facade/SDLContext.cpp
@@ -10,17 +10,16 @@
#include <iostream>
#include <memory>
#include <string>
-#include <utility>
#include "../api/Sprite.h"
#include "../api/Texture.h"
#include "../api/Transform.h"
#include "../util/Log.h"
-#include "Exception.h"
#include "SDLContext.h"
using namespace crepe;
+using namespace std;
SDLContext & SDLContext::get_instance() {
static SDLContext instance;
@@ -171,7 +170,7 @@ SDLContext::texture_from_path(const std::string & path) {
this->game_renderer.get(), img_surface.get());
if (tmp_texture == nullptr) {
- throw Exception("Texture cannot be load from {}", path);
+ throw runtime_error(format("Texture cannot be load from {}", path));
}
std::unique_ptr<SDL_Texture, std::function<void(SDL_Texture *)>>