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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-10-02 15:57:59 +0200
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-10-02 15:57:59 +0200
commitde2c2593f9f272c5151d74af4ff846fdd70a9bc7 (patch)
tree4001a60809734a60b75e39da5c994d9381b6efe2 /src/crepe/facade/Texture.h
parent41bd601ef62d967c80cc0591eaf6b4290baae425 (diff)
working resource manager and textures and sprite to new standard
Diffstat (limited to 'src/crepe/facade/Texture.h')
-rw-r--r--src/crepe/facade/Texture.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/crepe/facade/Texture.h b/src/crepe/facade/Texture.h
index 3677f6e..a5fcca9 100644
--- a/src/crepe/facade/Texture.h
+++ b/src/crepe/facade/Texture.h
@@ -1,24 +1,28 @@
#pragma once
+#include "api/baseResource.h"
+#include "facade/SdlContext.h"
#include "api/Resource.h"
#include <SDL2/SDL_render.h>
#include <memory>
-
namespace crepe {
-class Texture {
+class Texture : public api::BaseResource{
public:
Texture(const char * src);
Texture(std::unique_ptr<api::Resource> res);
~Texture();
+ SDL_Texture* get_texture() const;
private:
void load(std::unique_ptr<api::Resource> res);
private:
SDL_Texture* m_texture;
+
+ friend class SdlContext;
};
} // namespace crepe