diff options
author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-10 16:21:05 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-10 16:21:05 +0100 |
commit | 7b8de90699aea153e73b5f2cee05c69b966b81be (patch) | |
tree | 123f8b71b59a933b2bfcffb9e43e5bea66086d8f /src/crepe/facade/Texture.cpp | |
parent | 33cd5566909ac089cdf56db38a3d1daf0cb7dd10 (diff) |
implemented feedback wouter, improved animator. however if spritesheet aspect_ratio is not the same as the single frame then the scaling is wrong
Diffstat (limited to 'src/crepe/facade/Texture.cpp')
-rw-r--r-- | src/crepe/facade/Texture.cpp | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/src/crepe/facade/Texture.cpp b/src/crepe/facade/Texture.cpp new file mode 100644 index 0000000..7224cb8 --- /dev/null +++ b/src/crepe/facade/Texture.cpp @@ -0,0 +1,34 @@ +#include "../util/Log.h" +#include "manager/Mediator.h" +#include "facade/SDLContext.h" + +#include "Resource.h" +#include "Texture.h" +#include "types.h" + +using namespace crepe; +using namespace std; + +Texture::Texture(const Asset & src, Mediator & mediator) : Resource(src, mediator){ + dbg_trace(); + SDLContext & ctx = mediator.sdl_context; + this->texture = ctx.texture_from_path(src.get_path()); + this->size = ctx.get_size(*this); + this->aspect_ratio = static_cast<float>(this->size.x) / this->size.y; +} + +Texture::~Texture() { + dbg_trace(); + this->texture.reset(); +} + +const ivec2 & Texture::get_size() const noexcept{ + return this->size; +} +const float & Texture::get_ratio() const noexcept{ + return this->aspect_ratio; +} + +SDL_Texture * Texture::get_img() const noexcept{ + return this->texture.get(); +} |