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authorJAROWMR <jarorutjes07@gmail.com>2024-11-19 20:49:09 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-11-19 20:49:09 +0100
commit0f9f379a4dec7ad9d1dce30af5e2259931692c5f (patch)
treed84a76559d99fd6a3541d0087538564d79e39470 /src/crepe/facade/SoundContext.h
parent38a2476bcfa41b6d83a9a72d35f5acb684dc87fd (diff)
parent0476a8e9dbe7afb422862f7b1c15aaed7f3c416e (diff)
merge with master
Diffstat (limited to 'src/crepe/facade/SoundContext.h')
-rw-r--r--src/crepe/facade/SoundContext.h11
1 files changed, 8 insertions, 3 deletions
diff --git a/src/crepe/facade/SoundContext.h b/src/crepe/facade/SoundContext.h
index d3123d2..d703c16 100644
--- a/src/crepe/facade/SoundContext.h
+++ b/src/crepe/facade/SoundContext.h
@@ -6,19 +6,24 @@
namespace crepe {
+/**
+ * \brief Sound engine facade
+ *
+ * This class is a wrapper around a \c SoLoud::Soloud instance, which provides
+ * the methods for playing \c Sound instances. It is part of the sound facade.
+ */
class SoundContext {
private:
+ // singleton
SoundContext();
virtual ~SoundContext();
-
- // singleton
- static SoundContext & get_instance();
SoundContext(const SoundContext &) = delete;
SoundContext(SoundContext &&) = delete;
SoundContext & operator=(const SoundContext &) = delete;
SoundContext & operator=(SoundContext &&) = delete;
private:
+ static SoundContext & get_instance();
SoLoud::Soloud engine;
friend class Sound;
};