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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-12 22:43:32 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-12 22:43:32 +0100
commit3e94ecb3dac5003a3d58210ed1a4d1f1cb2083d1 (patch)
tree67c3e1c122652ae09e58e7de49db668e252c4730 /src/crepe/facade/SoundContext.h
parentf2509e89c02894ebd3ad992324eb300103621d26 (diff)
add script unit tests + major refactoring
Diffstat (limited to 'src/crepe/facade/SoundContext.h')
-rw-r--r--src/crepe/facade/SoundContext.h13
1 files changed, 6 insertions, 7 deletions
diff --git a/src/crepe/facade/SoundContext.h b/src/crepe/facade/SoundContext.h
index d3123d2..c360fb8 100644
--- a/src/crepe/facade/SoundContext.h
+++ b/src/crepe/facade/SoundContext.h
@@ -7,19 +7,18 @@
namespace crepe {
class SoundContext {
-private:
+public:
SoundContext();
virtual ~SoundContext();
- // singleton
- static SoundContext & get_instance();
- SoundContext(const SoundContext &) = delete;
- SoundContext(SoundContext &&) = delete;
- SoundContext & operator=(const SoundContext &) = delete;
- SoundContext & operator=(SoundContext &&) = delete;
+ SoundContext(const SoundContext &) = delete;
+ SoundContext(SoundContext &&) = delete;
+ SoundContext & operator=(const SoundContext &) = delete;
+ SoundContext & operator=(SoundContext &&) = delete;
private:
SoLoud::Soloud engine;
+ //! Sound directly calls methods on \c engine
friend class Sound;
};