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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-30 17:27:16 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-30 17:27:16 +0100
commitb8194e02679dc88f5c0a240da83a4700ec5200cf (patch)
tree216e2e28793fce2d468b23fa9b5d2a17db32012b /src/crepe/facade/SoundContext.cpp
parent9eff2e24fa4cf0ffad2b47cc922a6558bc1a9fa1 (diff)
add doxygen comments + clean up
Diffstat (limited to 'src/crepe/facade/SoundContext.cpp')
-rw-r--r--src/crepe/facade/SoundContext.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/crepe/facade/SoundContext.cpp b/src/crepe/facade/SoundContext.cpp
index 470b3cc..8bd7e74 100644
--- a/src/crepe/facade/SoundContext.cpp
+++ b/src/crepe/facade/SoundContext.cpp
@@ -17,17 +17,16 @@ SoundContext::~SoundContext() {
Sound::Handle SoundContext::play(Sound & resource) {
return {
- .handle = this->engine.play(resource.sample, this->default_volume),
+ .handle = this->engine.play(resource.sample, 1.0f),
};
}
void SoundContext::stop(Sound::Handle & handle) { this->engine.stop(handle.handle); }
-void SoundContext::set_volume(Sound & resource, Sound::Handle & handle, float volume) {
+void SoundContext::set_volume(Sound::Handle & handle, float volume) {
this->engine.setVolume(handle.handle, volume);
- this->default_volume = volume;
}
-void SoundContext::set_loop(Sound & resource, Sound::Handle & handle, bool loop) {
+void SoundContext::set_loop(Sound::Handle & handle, bool loop) {
this->engine.setLooping(handle.handle, loop);
}