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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-06 20:09:09 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-06 20:09:09 +0100
commit81de5e68ba6cf5cd8bc64c3fc0eecef84c417b61 (patch)
tree144b0e9efecd4c10d6d79a17b4bf571336d45961 /src/crepe/facade/Sound.h
parent5eedba3a070c3a7a4f27ae3ec7dd41812695f7e9 (diff)
parentfdb4c99e139a264d4e15e6913a3756fc6cccb2f2 (diff)
Merge branch 'master' into niels/decoupling_pixel_and_pos
Diffstat (limited to 'src/crepe/facade/Sound.h')
-rw-r--r--src/crepe/facade/Sound.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/facade/Sound.h b/src/crepe/facade/Sound.h
index 4c68f32..ee43d94 100644
--- a/src/crepe/facade/Sound.h
+++ b/src/crepe/facade/Sound.h
@@ -35,7 +35,7 @@ public:
void play();
/**
* \brief Reset playhead position
- *
+ *
* Resets the playhead position so that calling \c play() after this function makes it play
* from the start of the sample. If the sound is not paused before calling this function,
* this function will stop playback.