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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-07 15:21:54 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-07 15:21:54 +0100 |
commit | 0f2451f4d48c78426c2663501e6cdd6871f1e94a (patch) | |
tree | 5015832f112093ec9fcefcb22800657ea28e064c /src/crepe/facade/Sound.h | |
parent | f05458cdbf68e8efe1ed812f57e957921921941d (diff) | |
parent | fdb4c99e139a264d4e15e6913a3756fc6cccb2f2 (diff) |
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloop
Diffstat (limited to 'src/crepe/facade/Sound.h')
-rw-r--r-- | src/crepe/facade/Sound.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/facade/Sound.h b/src/crepe/facade/Sound.h index 4c68f32..ee43d94 100644 --- a/src/crepe/facade/Sound.h +++ b/src/crepe/facade/Sound.h @@ -35,7 +35,7 @@ public: void play(); /** * \brief Reset playhead position - * + * * Resets the playhead position so that calling \c play() after this function makes it play * from the start of the sample. If the sound is not paused before calling this function, * this function will stop playback. |