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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-13 12:33:59 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-13 12:33:59 +0100
commit9d58e897fb68ab8dd001a5085cde2fae4634c274 (patch)
treeb70c33c6343be56a536c0b639435a45a1d2429ed /src/crepe/facade/Sound.h
parent87c74782e486647c46f9ca4d2f857094006e563c (diff)
move some files from `loek/tests` to `loek/audio`
Diffstat (limited to 'src/crepe/facade/Sound.h')
-rw-r--r--src/crepe/facade/Sound.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/crepe/facade/Sound.h b/src/crepe/facade/Sound.h
index e5b2f19..183bd7c 100644
--- a/src/crepe/facade/Sound.h
+++ b/src/crepe/facade/Sound.h
@@ -4,13 +4,11 @@
#include <soloud/soloud.h>
#include <soloud/soloud_wav.h>
-#include "../Resource.h"
+#include "../Asset.h"
namespace crepe {
-class SoundContext;
-
-class Sound : public Resource {
+class Sound {
public:
/**
* \brief Pause this sample
@@ -66,13 +64,15 @@ public:
bool get_looping() const { return this->looping; }
public:
- Sound(SoundContext & ctx);
- std::unique_ptr<Resource> clone(const Asset & src) const override;
+ Sound(const char * src);
+ Sound(std::unique_ptr<Asset> res);
+
+private:
+ void load(std::unique_ptr<Asset> res);
private:
SoLoud::Wav sample;
SoLoud::handle handle;
- SoundContext & context;
float volume = 1.0f;
bool looping = false;