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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-12 22:43:32 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-12 22:43:32 +0100
commit3e94ecb3dac5003a3d58210ed1a4d1f1cb2083d1 (patch)
tree67c3e1c122652ae09e58e7de49db668e252c4730 /src/crepe/facade/Sound.h
parentf2509e89c02894ebd3ad992324eb300103621d26 (diff)
add script unit tests + major refactoring
Diffstat (limited to 'src/crepe/facade/Sound.h')
-rw-r--r--src/crepe/facade/Sound.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/crepe/facade/Sound.h b/src/crepe/facade/Sound.h
index 183bd7c..e5b2f19 100644
--- a/src/crepe/facade/Sound.h
+++ b/src/crepe/facade/Sound.h
@@ -4,11 +4,13 @@
#include <soloud/soloud.h>
#include <soloud/soloud_wav.h>
-#include "../Asset.h"
+#include "../Resource.h"
namespace crepe {
-class Sound {
+class SoundContext;
+
+class Sound : public Resource {
public:
/**
* \brief Pause this sample
@@ -64,15 +66,13 @@ public:
bool get_looping() const { return this->looping; }
public:
- Sound(const char * src);
- Sound(std::unique_ptr<Asset> res);
-
-private:
- void load(std::unique_ptr<Asset> res);
+ Sound(SoundContext & ctx);
+ std::unique_ptr<Resource> clone(const Asset & src) const override;
private:
SoLoud::Wav sample;
SoLoud::handle handle;
+ SoundContext & context;
float volume = 1.0f;
bool looping = false;