diff options
author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-11 14:33:12 +0100 |
---|---|---|
committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-11 14:33:12 +0100 |
commit | 68bf20b491b4b7673c2ece7a6497b9faffd44eb1 (patch) | |
tree | ec0aa56081bc744b595f1665f048c4d26242884f /src/crepe/facade/Sound.cpp | |
parent | f64b793ad8e796458c8e175f298e8d13eb3b3459 (diff) | |
parent | 78c4a8772526f40c531b5402b56932b0a41e22e8 (diff) |
feedback but error after conflict
Diffstat (limited to 'src/crepe/facade/Sound.cpp')
-rw-r--r-- | src/crepe/facade/Sound.cpp | 54 |
1 files changed, 4 insertions, 50 deletions
diff --git a/src/crepe/facade/Sound.cpp b/src/crepe/facade/Sound.cpp index 4d3abf5..ad50637 100644 --- a/src/crepe/facade/Sound.cpp +++ b/src/crepe/facade/Sound.cpp @@ -1,59 +1,13 @@ +#include "../api/Asset.h" #include "../util/Log.h" #include "Sound.h" -#include "SoundContext.h" using namespace crepe; using namespace std; -Sound::Sound(unique_ptr<Asset> res) { +Sound::Sound(const Asset & src) : Resource(src) { + this->sample.load(src.get_path().c_str()); dbg_trace(); - this->load(std::move(res)); -} - -Sound::Sound(const char * src) { - dbg_trace(); - this->load(make_unique<Asset>(src)); -} - -void Sound::load(unique_ptr<Asset> res) { this->sample.load(res->get_path().c_str()); } - -void Sound::play() { - SoundContext & ctx = SoundContext::get_instance(); - if (ctx.engine.getPause(this->handle)) { - // resume if paused - ctx.engine.setPause(this->handle, false); - } else { - // or start new sound - this->handle = ctx.engine.play(this->sample, this->volume); - ctx.engine.setLooping(this->handle, this->looping); - } -} - -void Sound::pause() { - SoundContext & ctx = SoundContext::get_instance(); - if (ctx.engine.getPause(this->handle)) return; - ctx.engine.setPause(this->handle, true); -} - -void Sound::rewind() { - SoundContext & ctx = SoundContext::get_instance(); - if (!ctx.engine.isValidVoiceHandle(this->handle)) return; - ctx.engine.seek(this->handle, 0); -} - -void Sound::set_volume(float volume) { - this->volume = volume; - - SoundContext & ctx = SoundContext::get_instance(); - if (!ctx.engine.isValidVoiceHandle(this->handle)) return; - ctx.engine.setVolume(this->handle, this->volume); -} - -void Sound::set_looping(bool looping) { - this->looping = looping; - - SoundContext & ctx = SoundContext::get_instance(); - if (!ctx.engine.isValidVoiceHandle(this->handle)) return; - ctx.engine.setLooping(this->handle, this->looping); } +Sound::~Sound() { dbg_trace(); } |