diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-14 18:04:03 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-14 18:04:03 +0100 |
commit | ab0b4923c4f49e7a28f6d17e994d3e013ca344bb (patch) | |
tree | b385693017be292b8f4862e88b912dba7c6be619 /src/crepe/facade/Sound.cpp | |
parent | 213f947d0907858cace470736c15f87caa934591 (diff) |
more WIP audio system + utilities
Diffstat (limited to 'src/crepe/facade/Sound.cpp')
-rw-r--r-- | src/crepe/facade/Sound.cpp | 22 |
1 files changed, 9 insertions, 13 deletions
diff --git a/src/crepe/facade/Sound.cpp b/src/crepe/facade/Sound.cpp index 726f11f..4eefcda 100644 --- a/src/crepe/facade/Sound.cpp +++ b/src/crepe/facade/Sound.cpp @@ -1,5 +1,3 @@ -#include <memory> - #include "../api/Asset.h" #include "../util/Log.h" @@ -9,16 +7,13 @@ using namespace crepe; using namespace std; -Sound::Sound(SoundContext & ctx) : context(ctx) { dbg_trace(); } - -unique_ptr<Resource> Sound::clone(const Asset & src) const { - auto instance = make_unique<Sound>(*this); - instance->sample.load(src.get_path().c_str()); - return instance; +Sound::Sound(const Asset & src) : Resource(src) { + this->sample.load(src.get_path().c_str()); + dbg_trace(); } void Sound::play() { - SoundContext & ctx = this->context; + SoundContext & ctx = this->context.get(); if (ctx.engine.getPause(this->handle)) { // resume if paused ctx.engine.setPause(this->handle, false); @@ -30,13 +25,13 @@ void Sound::play() { } void Sound::pause() { - SoundContext & ctx = this->context; + SoundContext & ctx = this->context.get(); if (ctx.engine.getPause(this->handle)) return; ctx.engine.setPause(this->handle, true); } void Sound::rewind() { - SoundContext & ctx = this->context; + SoundContext & ctx = this->context.get(); if (!ctx.engine.isValidVoiceHandle(this->handle)) return; ctx.engine.seek(this->handle, 0); } @@ -44,7 +39,7 @@ void Sound::rewind() { void Sound::set_volume(float volume) { this->volume = volume; - SoundContext & ctx = this->context; + SoundContext & ctx = this->context.get(); if (!ctx.engine.isValidVoiceHandle(this->handle)) return; ctx.engine.setVolume(this->handle, this->volume); } @@ -52,7 +47,8 @@ void Sound::set_volume(float volume) { void Sound::set_looping(bool looping) { this->looping = looping; - SoundContext & ctx = this->context; + SoundContext & ctx = this->context.get(); if (!ctx.engine.isValidVoiceHandle(this->handle)) return; ctx.engine.setLooping(this->handle, this->looping); } + |