diff options
author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-10-02 15:57:59 +0200 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-10-02 15:57:59 +0200 |
commit | de2c2593f9f272c5151d74af4ff846fdd70a9bc7 (patch) | |
tree | 4001a60809734a60b75e39da5c994d9381b6efe2 /src/crepe/facade/SdlContext.h | |
parent | 41bd601ef62d967c80cc0591eaf6b4290baae425 (diff) |
working resource manager and textures and sprite to new standard
Diffstat (limited to 'src/crepe/facade/SdlContext.h')
-rw-r--r-- | src/crepe/facade/SdlContext.h | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/src/crepe/facade/SdlContext.h b/src/crepe/facade/SdlContext.h index c275300..329a374 100644 --- a/src/crepe/facade/SdlContext.h +++ b/src/crepe/facade/SdlContext.h @@ -1,29 +1,38 @@ #pragma once +#include "SDL_rect.h" #include "Texture.h" +#include "api/spritesheet.h" #include <SDL2/SDL_render.h> #include <SDL2/SDL_video.h> -#include <string> namespace crepe { +class Texture; +class Spritesheet; + class SdlContext { +public: + void loop(const Texture& , api::Spritesheet&); + + // singleton + static SdlContext & get_instance(); private: SdlContext(); virtual ~SdlContext(); - // singleton - static SdlContext & get_instance(); SdlContext(const SdlContext &) = delete; SdlContext(SdlContext &&) = delete; SdlContext & operator=(const SdlContext &) = delete; SdlContext & operator=(SdlContext &&) = delete; SDL_Texture* setTextureFromPath(const char*); + SDL_Texture* setTextureFromPath(const char*, SDL_Rect& clip, const int row, const int col); private: friend class Texture; + friend class api::Spritesheet; SDL_Window* m_game_window; SDL_Renderer* m_game_renderer; |