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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-14 20:18:19 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-14 20:18:19 +0100
commite25aa67c4263b3a940ae9e92f2fcd31a4486f407 (patch)
tree58da786958ce45cdd1b6279772227a288c73c906 /src/crepe/facade/SDLContext.h
parent032f8560b91b76cad5f32a6a9ebfc0ac845ed69a (diff)
adjusted based on feedback of PR#31
Diffstat (limited to 'src/crepe/facade/SDLContext.h')
-rw-r--r--src/crepe/facade/SDLContext.h9
1 files changed, 2 insertions, 7 deletions
diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h
index c4392bd..0614036 100644
--- a/src/crepe/facade/SDLContext.h
+++ b/src/crepe/facade/SDLContext.h
@@ -10,11 +10,6 @@
#include "../api/Sprite.h"
#include "../api/Transform.h"
#include "api/Camera.h"
-#include "api/Vector2.h"
-
-// FIXME: this needs to be removed
-const int SCREEN_WIDTH = 640;
-const int SCREEN_HEIGHT = 480;
namespace crepe {
@@ -109,14 +104,14 @@ private:
* \param texture Reference to the Texture object.
* \return Width of the texture as an integer.
*/
- int get_width(const Texture &) ;
+ int get_width(const Texture &) const;
/**
* \brief Gets the height of a texture.
* \param texture Reference to the Texture object.
* \return Height of the texture as an integer.
*/
- int get_height(const Texture &) ;
+ int get_height(const Texture &) const;
private:
//! Will use draw,clear_screen, present_screen, camera.