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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-18 20:12:31 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-18 20:12:31 +0100
commit88f613cbb2e4aaf3ed55ac0c6490706dd6f6f19d (patch)
tree8db09f0a0f27dc552356a6c5513589245e9ff7b7 /src/crepe/facade/SDLContext.h
parent9288e4964526f1ce6b7d0aca0f075a04f56ede32 (diff)
rendering based on world unites instead of pixels
Diffstat (limited to 'src/crepe/facade/SDLContext.h')
-rw-r--r--src/crepe/facade/SDLContext.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h
index 007092b..b69e509 100644
--- a/src/crepe/facade/SDLContext.h
+++ b/src/crepe/facade/SDLContext.h
@@ -137,7 +137,7 @@ private:
* \brief Sets the current camera for rendering.
* \param camera Reference to the Camera object.
*/
- void camera(const Camera & camera);
+ void camera(Camera & camera);
private:
//! sdl Window