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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-12 17:46:21 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-12 17:46:21 +0100 |
commit | 6e2aa75019a28c298454f50b7bfb0dca100e0936 (patch) | |
tree | 7975a5c57956b472b9ad1a4e46d846239714bc79 /src/crepe/facade/SDLContext.h | |
parent | 44cab6ad59d257d949112dcd4a9e0bdc9302e92b (diff) |
save
Diffstat (limited to 'src/crepe/facade/SDLContext.h')
-rw-r--r-- | src/crepe/facade/SDLContext.h | 107 |
1 files changed, 105 insertions, 2 deletions
diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h index d7af226..feb51f4 100644 --- a/src/crepe/facade/SDLContext.h +++ b/src/crepe/facade/SDLContext.h @@ -10,6 +10,7 @@ #include <functional> #include <memory> #include <string> +#include <unordered_map> #include "api/Camera.h" #include "api/Color.h" @@ -129,11 +130,11 @@ public: * specific key defined in the `Keycode` enum, and the value indicates whether * the key is currently pressed (true) or not pressed (false). * - * \return A `std::array<bool, Keycode::NUM_KEYCODES>` representing the state of + * \return A `keyboard_state_t` representing the state of * each key on the keyboard, where `true` means the key is pressed, and * `false` means it is not pressed. */ - std::array<bool, Keycode::NUM_KEYCODES> get_keyboard_state(); + keyboard_state_t get_keyboard_state(); /** * \brief Gets the singleton instance of SDLContext. * \return Reference to the SDLContext instance. @@ -294,6 +295,108 @@ private: * - this is defined in this class because get_events() needs this information aswell */ CameraAuxiliaryData cam_aux_data; +private: + keyboard_state_t keyboard_state; + const std::unordered_map<SDL_Scancode, Keycode> LOOKUP_TABLE = { + {SDL_SCANCODE_SPACE, Keycode::SPACE}, + {SDL_SCANCODE_APOSTROPHE, Keycode::APOSTROPHE}, + {SDL_SCANCODE_COMMA, Keycode::COMMA}, + {SDL_SCANCODE_MINUS, Keycode::MINUS}, + {SDL_SCANCODE_PERIOD, Keycode::PERIOD}, + {SDL_SCANCODE_SLASH, Keycode::SLASH}, + {SDL_SCANCODE_0, Keycode::D0}, + {SDL_SCANCODE_1, Keycode::D1}, + {SDL_SCANCODE_2, Keycode::D2}, + {SDL_SCANCODE_3, Keycode::D3}, + {SDL_SCANCODE_4, Keycode::D4}, + {SDL_SCANCODE_5, Keycode::D5}, + {SDL_SCANCODE_6, Keycode::D6}, + {SDL_SCANCODE_7, Keycode::D7}, + {SDL_SCANCODE_8, Keycode::D8}, + {SDL_SCANCODE_9, Keycode::D9}, + {SDL_SCANCODE_SEMICOLON, Keycode::SEMICOLON}, + {SDL_SCANCODE_EQUALS, Keycode::EQUAL}, + {SDL_SCANCODE_A, Keycode::A}, + {SDL_SCANCODE_B, Keycode::B}, + {SDL_SCANCODE_C, Keycode::C}, + {SDL_SCANCODE_D, Keycode::D}, + {SDL_SCANCODE_E, Keycode::E}, + {SDL_SCANCODE_F, Keycode::F}, + {SDL_SCANCODE_G, Keycode::G}, + {SDL_SCANCODE_H, Keycode::H}, + {SDL_SCANCODE_I, Keycode::I}, + {SDL_SCANCODE_J, Keycode::J}, + {SDL_SCANCODE_K, Keycode::K}, + {SDL_SCANCODE_L, Keycode::L}, + {SDL_SCANCODE_M, Keycode::M}, + {SDL_SCANCODE_N, Keycode::N}, + {SDL_SCANCODE_O, Keycode::O}, + {SDL_SCANCODE_P, Keycode::P}, + {SDL_SCANCODE_Q, Keycode::Q}, + {SDL_SCANCODE_R, Keycode::R}, + {SDL_SCANCODE_S, Keycode::S}, + {SDL_SCANCODE_T, Keycode::T}, + {SDL_SCANCODE_U, Keycode::U}, + {SDL_SCANCODE_V, Keycode::V}, + {SDL_SCANCODE_W, Keycode::W}, + {SDL_SCANCODE_X, Keycode::X}, + {SDL_SCANCODE_Y, Keycode::Y}, + {SDL_SCANCODE_Z, Keycode::Z}, + {SDL_SCANCODE_LEFTBRACKET, Keycode::LEFT_BRACKET}, + {SDL_SCANCODE_BACKSLASH, Keycode::BACKSLASH}, + {SDL_SCANCODE_RIGHTBRACKET, Keycode::RIGHT_BRACKET}, + {SDL_SCANCODE_GRAVE, Keycode::GRAVE_ACCENT}, + {SDL_SCANCODE_ESCAPE, Keycode::ESCAPE}, + {SDL_SCANCODE_RETURN, Keycode::ENTER}, + {SDL_SCANCODE_TAB, Keycode::TAB}, + {SDL_SCANCODE_BACKSPACE, Keycode::BACKSPACE}, + {SDL_SCANCODE_INSERT, Keycode::INSERT}, + {SDL_SCANCODE_DELETE, Keycode::DELETE}, + {SDL_SCANCODE_RIGHT, Keycode::RIGHT}, + {SDL_SCANCODE_LEFT, Keycode::LEFT}, + {SDL_SCANCODE_DOWN, Keycode::DOWN}, + {SDL_SCANCODE_UP, Keycode::UP}, + {SDL_SCANCODE_PAGEUP, Keycode::PAGE_UP}, + {SDL_SCANCODE_PAGEDOWN, Keycode::PAGE_DOWN}, + {SDL_SCANCODE_HOME, Keycode::HOME}, + {SDL_SCANCODE_END, Keycode::END}, + {SDL_SCANCODE_CAPSLOCK, Keycode::CAPS_LOCK}, + {SDL_SCANCODE_SCROLLLOCK, Keycode::SCROLL_LOCK}, + {SDL_SCANCODE_NUMLOCKCLEAR, Keycode::NUM_LOCK}, + {SDL_SCANCODE_PRINTSCREEN, Keycode::PRINT_SCREEN}, + {SDL_SCANCODE_PAUSE, Keycode::PAUSE}, + {SDL_SCANCODE_F1, Keycode::F1}, + {SDL_SCANCODE_F2, Keycode::F2}, + {SDL_SCANCODE_F3, Keycode::F3}, + {SDL_SCANCODE_F4, Keycode::F4}, + {SDL_SCANCODE_F5, Keycode::F5}, + {SDL_SCANCODE_F6, Keycode::F6}, + {SDL_SCANCODE_F7, Keycode::F7}, + {SDL_SCANCODE_F8, Keycode::F8}, + {SDL_SCANCODE_F9, Keycode::F9}, + {SDL_SCANCODE_F10, Keycode::F10}, + {SDL_SCANCODE_F11, Keycode::F11}, + {SDL_SCANCODE_F12, Keycode::F12}, + {SDL_SCANCODE_KP_0, Keycode::KP0}, + {SDL_SCANCODE_KP_1, Keycode::KP1}, + {SDL_SCANCODE_KP_2, Keycode::KP2}, + {SDL_SCANCODE_KP_3, Keycode::KP3}, + {SDL_SCANCODE_KP_4, Keycode::KP4}, + {SDL_SCANCODE_KP_5, Keycode::KP5}, + {SDL_SCANCODE_KP_6, Keycode::KP6}, + {SDL_SCANCODE_KP_7, Keycode::KP7}, + {SDL_SCANCODE_KP_8, Keycode::KP8}, + {SDL_SCANCODE_KP_9, Keycode::KP9}, + {SDL_SCANCODE_LSHIFT, Keycode::LEFT_SHIFT}, + {SDL_SCANCODE_LCTRL, Keycode::LEFT_CONTROL}, + {SDL_SCANCODE_LALT, Keycode::LEFT_ALT}, + {SDL_SCANCODE_LGUI, Keycode::LEFT_SUPER}, + {SDL_SCANCODE_RSHIFT, Keycode::RIGHT_SHIFT}, + {SDL_SCANCODE_RCTRL, Keycode::RIGHT_CONTROL}, + {SDL_SCANCODE_RALT, Keycode::RIGHT_ALT}, + {SDL_SCANCODE_RGUI, Keycode::RIGHT_SUPER}, + {SDL_SCANCODE_MENU, Keycode::MENU} + }; }; } // namespace crepe |