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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-12 17:46:21 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-12 17:46:21 +0100
commit6e2aa75019a28c298454f50b7bfb0dca100e0936 (patch)
tree7975a5c57956b472b9ad1a4e46d846239714bc79 /src/crepe/facade/SDLContext.h
parent44cab6ad59d257d949112dcd4a9e0bdc9302e92b (diff)
save
Diffstat (limited to 'src/crepe/facade/SDLContext.h')
-rw-r--r--src/crepe/facade/SDLContext.h107
1 files changed, 105 insertions, 2 deletions
diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h
index d7af226..feb51f4 100644
--- a/src/crepe/facade/SDLContext.h
+++ b/src/crepe/facade/SDLContext.h
@@ -10,6 +10,7 @@
#include <functional>
#include <memory>
#include <string>
+#include <unordered_map>
#include "api/Camera.h"
#include "api/Color.h"
@@ -129,11 +130,11 @@ public:
* specific key defined in the `Keycode` enum, and the value indicates whether
* the key is currently pressed (true) or not pressed (false).
*
- * \return A `std::array<bool, Keycode::NUM_KEYCODES>` representing the state of
+ * \return A `keyboard_state_t` representing the state of
* each key on the keyboard, where `true` means the key is pressed, and
* `false` means it is not pressed.
*/
- std::array<bool, Keycode::NUM_KEYCODES> get_keyboard_state();
+ keyboard_state_t get_keyboard_state();
/**
* \brief Gets the singleton instance of SDLContext.
* \return Reference to the SDLContext instance.
@@ -294,6 +295,108 @@ private:
* - this is defined in this class because get_events() needs this information aswell
*/
CameraAuxiliaryData cam_aux_data;
+private:
+ keyboard_state_t keyboard_state;
+ const std::unordered_map<SDL_Scancode, Keycode> LOOKUP_TABLE = {
+ {SDL_SCANCODE_SPACE, Keycode::SPACE},
+ {SDL_SCANCODE_APOSTROPHE, Keycode::APOSTROPHE},
+ {SDL_SCANCODE_COMMA, Keycode::COMMA},
+ {SDL_SCANCODE_MINUS, Keycode::MINUS},
+ {SDL_SCANCODE_PERIOD, Keycode::PERIOD},
+ {SDL_SCANCODE_SLASH, Keycode::SLASH},
+ {SDL_SCANCODE_0, Keycode::D0},
+ {SDL_SCANCODE_1, Keycode::D1},
+ {SDL_SCANCODE_2, Keycode::D2},
+ {SDL_SCANCODE_3, Keycode::D3},
+ {SDL_SCANCODE_4, Keycode::D4},
+ {SDL_SCANCODE_5, Keycode::D5},
+ {SDL_SCANCODE_6, Keycode::D6},
+ {SDL_SCANCODE_7, Keycode::D7},
+ {SDL_SCANCODE_8, Keycode::D8},
+ {SDL_SCANCODE_9, Keycode::D9},
+ {SDL_SCANCODE_SEMICOLON, Keycode::SEMICOLON},
+ {SDL_SCANCODE_EQUALS, Keycode::EQUAL},
+ {SDL_SCANCODE_A, Keycode::A},
+ {SDL_SCANCODE_B, Keycode::B},
+ {SDL_SCANCODE_C, Keycode::C},
+ {SDL_SCANCODE_D, Keycode::D},
+ {SDL_SCANCODE_E, Keycode::E},
+ {SDL_SCANCODE_F, Keycode::F},
+ {SDL_SCANCODE_G, Keycode::G},
+ {SDL_SCANCODE_H, Keycode::H},
+ {SDL_SCANCODE_I, Keycode::I},
+ {SDL_SCANCODE_J, Keycode::J},
+ {SDL_SCANCODE_K, Keycode::K},
+ {SDL_SCANCODE_L, Keycode::L},
+ {SDL_SCANCODE_M, Keycode::M},
+ {SDL_SCANCODE_N, Keycode::N},
+ {SDL_SCANCODE_O, Keycode::O},
+ {SDL_SCANCODE_P, Keycode::P},
+ {SDL_SCANCODE_Q, Keycode::Q},
+ {SDL_SCANCODE_R, Keycode::R},
+ {SDL_SCANCODE_S, Keycode::S},
+ {SDL_SCANCODE_T, Keycode::T},
+ {SDL_SCANCODE_U, Keycode::U},
+ {SDL_SCANCODE_V, Keycode::V},
+ {SDL_SCANCODE_W, Keycode::W},
+ {SDL_SCANCODE_X, Keycode::X},
+ {SDL_SCANCODE_Y, Keycode::Y},
+ {SDL_SCANCODE_Z, Keycode::Z},
+ {SDL_SCANCODE_LEFTBRACKET, Keycode::LEFT_BRACKET},
+ {SDL_SCANCODE_BACKSLASH, Keycode::BACKSLASH},
+ {SDL_SCANCODE_RIGHTBRACKET, Keycode::RIGHT_BRACKET},
+ {SDL_SCANCODE_GRAVE, Keycode::GRAVE_ACCENT},
+ {SDL_SCANCODE_ESCAPE, Keycode::ESCAPE},
+ {SDL_SCANCODE_RETURN, Keycode::ENTER},
+ {SDL_SCANCODE_TAB, Keycode::TAB},
+ {SDL_SCANCODE_BACKSPACE, Keycode::BACKSPACE},
+ {SDL_SCANCODE_INSERT, Keycode::INSERT},
+ {SDL_SCANCODE_DELETE, Keycode::DELETE},
+ {SDL_SCANCODE_RIGHT, Keycode::RIGHT},
+ {SDL_SCANCODE_LEFT, Keycode::LEFT},
+ {SDL_SCANCODE_DOWN, Keycode::DOWN},
+ {SDL_SCANCODE_UP, Keycode::UP},
+ {SDL_SCANCODE_PAGEUP, Keycode::PAGE_UP},
+ {SDL_SCANCODE_PAGEDOWN, Keycode::PAGE_DOWN},
+ {SDL_SCANCODE_HOME, Keycode::HOME},
+ {SDL_SCANCODE_END, Keycode::END},
+ {SDL_SCANCODE_CAPSLOCK, Keycode::CAPS_LOCK},
+ {SDL_SCANCODE_SCROLLLOCK, Keycode::SCROLL_LOCK},
+ {SDL_SCANCODE_NUMLOCKCLEAR, Keycode::NUM_LOCK},
+ {SDL_SCANCODE_PRINTSCREEN, Keycode::PRINT_SCREEN},
+ {SDL_SCANCODE_PAUSE, Keycode::PAUSE},
+ {SDL_SCANCODE_F1, Keycode::F1},
+ {SDL_SCANCODE_F2, Keycode::F2},
+ {SDL_SCANCODE_F3, Keycode::F3},
+ {SDL_SCANCODE_F4, Keycode::F4},
+ {SDL_SCANCODE_F5, Keycode::F5},
+ {SDL_SCANCODE_F6, Keycode::F6},
+ {SDL_SCANCODE_F7, Keycode::F7},
+ {SDL_SCANCODE_F8, Keycode::F8},
+ {SDL_SCANCODE_F9, Keycode::F9},
+ {SDL_SCANCODE_F10, Keycode::F10},
+ {SDL_SCANCODE_F11, Keycode::F11},
+ {SDL_SCANCODE_F12, Keycode::F12},
+ {SDL_SCANCODE_KP_0, Keycode::KP0},
+ {SDL_SCANCODE_KP_1, Keycode::KP1},
+ {SDL_SCANCODE_KP_2, Keycode::KP2},
+ {SDL_SCANCODE_KP_3, Keycode::KP3},
+ {SDL_SCANCODE_KP_4, Keycode::KP4},
+ {SDL_SCANCODE_KP_5, Keycode::KP5},
+ {SDL_SCANCODE_KP_6, Keycode::KP6},
+ {SDL_SCANCODE_KP_7, Keycode::KP7},
+ {SDL_SCANCODE_KP_8, Keycode::KP8},
+ {SDL_SCANCODE_KP_9, Keycode::KP9},
+ {SDL_SCANCODE_LSHIFT, Keycode::LEFT_SHIFT},
+ {SDL_SCANCODE_LCTRL, Keycode::LEFT_CONTROL},
+ {SDL_SCANCODE_LALT, Keycode::LEFT_ALT},
+ {SDL_SCANCODE_LGUI, Keycode::LEFT_SUPER},
+ {SDL_SCANCODE_RSHIFT, Keycode::RIGHT_SHIFT},
+ {SDL_SCANCODE_RCTRL, Keycode::RIGHT_CONTROL},
+ {SDL_SCANCODE_RALT, Keycode::RIGHT_ALT},
+ {SDL_SCANCODE_RGUI, Keycode::RIGHT_SUPER},
+ {SDL_SCANCODE_MENU, Keycode::MENU}
+ };
};
} // namespace crepe