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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-12 21:26:03 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-12 21:26:03 +0100
commit5ef7c56e44a864e580810952450c43c0f9a7b6e0 (patch)
tree2a0faeaef514558b991832fbae63500f9f6e0228 /src/crepe/facade/SDLContext.h
parentf9f06f54dd1a66350afd42f6eec761565a4d3d77 (diff)
make format
Diffstat (limited to 'src/crepe/facade/SDLContext.h')
-rw-r--r--src/crepe/facade/SDLContext.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h
index d7b8365..76cd99a 100644
--- a/src/crepe/facade/SDLContext.h
+++ b/src/crepe/facade/SDLContext.h
@@ -4,8 +4,8 @@
#include <SDL2/SDL_keycode.h>
#include <SDL2/SDL_rect.h>
#include <SDL2/SDL_render.h>
-#include <SDL2/SDL_video.h>
#include <SDL2/SDL_ttf.h>
+#include <SDL2/SDL_video.h>
#include <cmath>
#include <functional>
#include <memory>
@@ -225,7 +225,6 @@ public:
void set_color_texture(const Texture & texture, const Color & color);
private:
-
//! sdl Window
std::unique_ptr<SDL_Window, std::function<void(SDL_Window *)>> game_window;