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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-12 21:26:03 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-12 21:26:03 +0100 |
commit | 5ef7c56e44a864e580810952450c43c0f9a7b6e0 (patch) | |
tree | 2a0faeaef514558b991832fbae63500f9f6e0228 /src/crepe/facade/SDLContext.h | |
parent | f9f06f54dd1a66350afd42f6eec761565a4d3d77 (diff) |
make format
Diffstat (limited to 'src/crepe/facade/SDLContext.h')
-rw-r--r-- | src/crepe/facade/SDLContext.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h index d7b8365..76cd99a 100644 --- a/src/crepe/facade/SDLContext.h +++ b/src/crepe/facade/SDLContext.h @@ -4,8 +4,8 @@ #include <SDL2/SDL_keycode.h> #include <SDL2/SDL_rect.h> #include <SDL2/SDL_render.h> -#include <SDL2/SDL_video.h> #include <SDL2/SDL_ttf.h> +#include <SDL2/SDL_video.h> #include <cmath> #include <functional> #include <memory> @@ -225,7 +225,6 @@ public: void set_color_texture(const Texture & texture, const Color & color); private: - //! sdl Window std::unique_ptr<SDL_Window, std::function<void(SDL_Window *)>> game_window; |