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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-17 13:22:34 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-17 13:22:34 +0100 |
commit | b99f5fc0f52fdd4ec96be844e643060503a8860b (patch) | |
tree | dbf0efa56ad98debbb2aa288866ec4a1fbf80d55 /src/crepe/facade/SDLContext.h | |
parent | 3b5b5258b0f46a3492a7fd777908dfb01e15417b (diff) |
text now working with optional
Diffstat (limited to 'src/crepe/facade/SDLContext.h')
-rw-r--r-- | src/crepe/facade/SDLContext.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h index efdd6fe..ffa3cc0 100644 --- a/src/crepe/facade/SDLContext.h +++ b/src/crepe/facade/SDLContext.h @@ -17,6 +17,7 @@ #include "api/Transform.h" #include "types.h" +#include "FontFacade.h" namespace crepe { class Texture; @@ -239,6 +240,20 @@ private: * - this is defined in this class because get_events() needs this information aswell */ CameraAuxiliaryData cam_aux_data; +private: + //! instance of the font_facade + FontFacade font_facade{}; +public: + /** + * \brief Function to Get asset from font_family + * + * This function uses the FontFacade function to convert a font_family to an asset. + * + * \param font_family name of the font style that needs to be used (will return an asset with default font path of the font_family doesnt exist) + * + * \return asset with the font style absolute path + */ + Asset get_font_from_name(const std::string& font_family); }; } // namespace crepe |