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authorJAROWMR <jarorutjes07@gmail.com>2024-11-15 12:56:45 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-11-15 12:56:45 +0100
commitde1c6053033483c7e824f8018d75be6af424d14d (patch)
tree8904c58c52501da6e647661c20384f68951df58d /src/crepe/facade/SDLContext.h
parent355b0178eaaf3602b00975adb8f56e2141dcd982 (diff)
parentbe1e97bc7a494963ab1567492fafcda99e36f683 (diff)
merge with master
Diffstat (limited to 'src/crepe/facade/SDLContext.h')
-rw-r--r--src/crepe/facade/SDLContext.h13
1 files changed, 12 insertions, 1 deletions
diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h
index e358c21..536dec5 100644
--- a/src/crepe/facade/SDLContext.h
+++ b/src/crepe/facade/SDLContext.h
@@ -58,12 +58,23 @@ private:
private:
//! Will only use get_ticks
friend class AnimatorSystem;
-
+ //! Will only use delay
+ friend class LoopTimer;
/**
* \brief Gets the current SDL ticks since the program started.
* \return Current ticks in milliseconds as a constant uint64_t.
*/
uint64_t get_ticks() const;
+ /**
+ * \brief Pauses the execution for a specified duration.
+ *
+ * This function uses SDL's delay function to halt the program execution
+ * for a given number of milliseconds, allowing for frame rate control
+ * or other timing-related functionality.
+ *
+ * \param ms Duration of the delay in milliseconds.
+ */
+ void delay(int ms) const;
private:
/**