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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-12 18:30:06 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-12 18:30:06 +0100 |
commit | 63f99aa1971095f1cb475e29bc2fa9ed7fb8e0f1 (patch) | |
tree | 563eeccbcc41558dd085a0c423ed433d54111008 /src/crepe/facade/SDLContext.h | |
parent | 3c9b331668189e9c1a35d3d6ac6ded601f725e78 (diff) | |
parent | d9130d78738b6cb1bdc4e7ec65362b0ef46b1035 (diff) |
Merge branch 'master' into niels/cleanup
Diffstat (limited to 'src/crepe/facade/SDLContext.h')
-rw-r--r-- | src/crepe/facade/SDLContext.h | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h index e358c21..536dec5 100644 --- a/src/crepe/facade/SDLContext.h +++ b/src/crepe/facade/SDLContext.h @@ -58,12 +58,23 @@ private: private: //! Will only use get_ticks friend class AnimatorSystem; - + //! Will only use delay + friend class LoopTimer; /** * \brief Gets the current SDL ticks since the program started. * \return Current ticks in milliseconds as a constant uint64_t. */ uint64_t get_ticks() const; + /** + * \brief Pauses the execution for a specified duration. + * + * This function uses SDL's delay function to halt the program execution + * for a given number of milliseconds, allowing for frame rate control + * or other timing-related functionality. + * + * \param ms Duration of the delay in milliseconds. + */ + void delay(int ms) const; private: /** |