diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-09 09:07:58 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-09 09:07:58 +0100 |
commit | d3753404cdf58e529865782e7e3679aadb5bc18f (patch) | |
tree | 589e2b105e89faca4c1bd6972674f33e23c84d13 /src/crepe/facade/SDLContext.cpp | |
parent | dc7a1c3d669b901adb9c520b4a76a868a3cc94e9 (diff) |
revert #66 except for `src/test/InputTest.cpp`
Diffstat (limited to 'src/crepe/facade/SDLContext.cpp')
-rw-r--r-- | src/crepe/facade/SDLContext.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp index e010ac3..4cc2206 100644 --- a/src/crepe/facade/SDLContext.cpp +++ b/src/crepe/facade/SDLContext.cpp @@ -11,7 +11,6 @@ #include <cstddef> #include <cstdint> #include <functional> -#include <iostream> #include <memory> #include <stdexcept> @@ -325,8 +324,6 @@ SDLContext::CameraValues SDLContext::set_camera(const Camera & cam) { render_scale.x = render_scale.y = scale; } - //cout << render_scale.x << " " << bar_size.x << " " << bar_size.y << endl; - SDL_SetRenderDrawColor(this->game_renderer.get(), cam_data.bg_color.r, cam_data.bg_color.g, cam_data.bg_color.b, cam_data.bg_color.a); @@ -377,7 +374,6 @@ ivec2 SDLContext::get_size(const Texture & ctx) { void SDLContext::delay(int ms) const { SDL_Delay(ms); } - std::vector<SDLContext::EventData> SDLContext::get_events() { std::vector<SDLContext::EventData> event_list; SDL_Event event; |