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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-05 16:03:48 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-05 16:03:48 +0100
commitb770475741b7c33d57331f3139c55a3f237ad274 (patch)
treea0498c3aad476352f0e2fa0afded15d6cd077cb3 /src/crepe/facade/SDLApp.h
parent74533e9fbcd0360950daec4dc297e48e30a8a2d0 (diff)
create facade folder
Diffstat (limited to 'src/crepe/facade/SDLApp.h')
-rw-r--r--src/crepe/facade/SDLApp.h26
1 files changed, 26 insertions, 0 deletions
diff --git a/src/crepe/facade/SDLApp.h b/src/crepe/facade/SDLApp.h
new file mode 100644
index 0000000..6d8f3f4
--- /dev/null
+++ b/src/crepe/facade/SDLApp.h
@@ -0,0 +1,26 @@
+#pragma once
+
+#include <SDL2/SDL.h>
+
+#include "../api/ParticleEmitter.h"
+
+class SDLApp {
+public:
+ SDLApp(int window_width, int window_height);
+ ~SDLApp();
+
+ bool initialize();
+ void handle_events(bool & running);
+ void clear_screen();
+ void present_screen();
+ void draw_square(int x, int y, int size);
+ void clean_up();
+ void draw_particles(const std::vector<crepe::ParticleEmitter> & emitters);
+ void draw_multiple_squares(const std::vector<SDL_Rect> & squares);
+
+private:
+ int window_width;
+ int window_height;
+ SDL_Window * window;
+ SDL_Renderer * renderer;
+};