diff options
author | max-001 <maxsmits21@kpnmail.nl> | 2024-11-05 13:01:23 +0100 |
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committer | max-001 <maxsmits21@kpnmail.nl> | 2024-11-05 13:01:23 +0100 |
commit | 6aa2084b52e632447267bdff5342aa7af224f1d4 (patch) | |
tree | 7c12d709e2fe02f832b756d1446b7416cd39fc15 /src/crepe/api | |
parent | db280c2787cfc77641082f94d40d9231fbc62d56 (diff) |
Modified GameObject according to class diagram (design document)
Diffstat (limited to 'src/crepe/api')
-rw-r--r-- | src/crepe/api/GameObject.cpp | 18 | ||||
-rw-r--r-- | src/crepe/api/GameObject.h | 9 |
2 files changed, 20 insertions, 7 deletions
diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp index b167187..708ff71 100644 --- a/src/crepe/api/GameObject.cpp +++ b/src/crepe/api/GameObject.cpp @@ -1,7 +1,21 @@ +#include "api/Transform.h" + +#include "Metadata.h" #include "GameObject.h" using namespace crepe::api; using namespace std; -GameObject::GameObject(uint32_t id, string name, string tag, int layer) - : id(id), name(name), tag(tag), active(true), layer(layer) {} +GameObject::GameObject(uint32_t id, std::string name, std::string tag, Point position, double rotation, double scale) : id(id) { + auto & mgr = ComponentManager::get_instance(); + mgr.add_component<Transform>(this->id, position, rotation, scale); + mgr.add_component<Metadata>(this->id, name, tag); +} + +void GameObject::set_parent(GameObject & parent) { + auto & mgr = ComponentManager::get_instance(); + vector<reference_wrapper<Metadata>> thisMetadata = mgr.get_components_by_id<Metadata>(this->id); + vector<reference_wrapper<Metadata>> parentMetadata = mgr.get_components_by_id<Metadata>(parent.id); + thisMetadata.at(0).get().parent = parent.id; + parentMetadata.at(0).get().children.push_back(this->id); +} diff --git a/src/crepe/api/GameObject.h b/src/crepe/api/GameObject.h index 57508c5..fd513ec 100644 --- a/src/crepe/api/GameObject.h +++ b/src/crepe/api/GameObject.h @@ -3,20 +3,19 @@ #include <cstdint> #include <string> +#include "api/Point.h" + namespace crepe::api { class GameObject { public: - GameObject(uint32_t id, std::string name, std::string tag, int layer); + GameObject(uint32_t id, std::string name, std::string tag, Point position, double rotation, double scale); + void set_parent(GameObject & parent); template <typename T, typename... Args> T & add_component(Args &&... args); uint32_t id; - std::string name; - std::string tag; - bool active; - int layer; }; } // namespace crepe::api |