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authorheavydemon21 <nielsstunnebrink1@gmail.com>2025-01-08 15:33:41 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2025-01-08 15:33:41 +0100
commitce83df284173cfb4f6e430bf3ed8080ea21204d7 (patch)
treecb30e6bd44b4cf61ee696b55b46f7b817bf4157a /src/crepe/api
parent698628cf1fb1b8a1f68bf6a5672d984bd64be58f (diff)
parent26fe39ef4e633206a9b202d431c969c66052d2ef (diff)
Merge branch 'master' into niels/game
Diffstat (limited to 'src/crepe/api')
-rw-r--r--src/crepe/api/Color.cpp1
-rw-r--r--src/crepe/api/Color.h1
-rw-r--r--src/crepe/api/Sprite.cpp13
-rw-r--r--src/crepe/api/Sprite.h10
4 files changed, 23 insertions, 2 deletions
diff --git a/src/crepe/api/Color.cpp b/src/crepe/api/Color.cpp
index 1374198..d0e3b35 100644
--- a/src/crepe/api/Color.cpp
+++ b/src/crepe/api/Color.cpp
@@ -11,3 +11,4 @@ const Color Color::CYAN {0x00, 0xff, 0xff};
const Color Color::YELLOW {0xff, 0xff, 0x00};
const Color Color::MAGENTA {0xff, 0x00, 0xff};
const Color Color::GREY {0x80, 0x80, 0x80};
+const Color Color::GOLD {249, 205, 91};
diff --git a/src/crepe/api/Color.h b/src/crepe/api/Color.h
index 22c0c43..dbfd0ed 100644
--- a/src/crepe/api/Color.h
+++ b/src/crepe/api/Color.h
@@ -19,6 +19,7 @@ struct Color {
static const Color YELLOW;
static const Color BLACK;
static const Color GREY;
+ static const Color GOLD;
};
} // namespace crepe
diff --git a/src/crepe/api/Sprite.cpp b/src/crepe/api/Sprite.cpp
index 0107c7b..3c77e2e 100644
--- a/src/crepe/api/Sprite.cpp
+++ b/src/crepe/api/Sprite.cpp
@@ -19,3 +19,16 @@ Sprite::Sprite(game_object_id_t id, const Asset & texture, const Sprite::Data &
}
Sprite::~Sprite() { dbg_trace(); }
+
+unique_ptr<Component> Sprite::save() const { return unique_ptr<Component>(new Sprite(*this)); }
+
+void Sprite::restore(const Component & snapshot) {
+ *this = static_cast<const Sprite &>(snapshot);
+}
+
+Sprite & Sprite::operator=(const Sprite & snapshot) {
+ this->active = snapshot.active;
+ this->data = snapshot.data;
+ this->mask = snapshot.mask;
+ return *this;
+}
diff --git a/src/crepe/api/Sprite.h b/src/crepe/api/Sprite.h
index a3fc319..3565bed 100644
--- a/src/crepe/api/Sprite.h
+++ b/src/crepe/api/Sprite.h
@@ -42,10 +42,10 @@ public:
FlipSettings flip;
//! Layer sorting level of the sprite
- const int sorting_in_layer = 0;
+ int sorting_in_layer = 0;
//! Order within the sorting layer
- const int order_in_layer = 0;
+ int order_in_layer = 0;
/**
* \brief width and height of the sprite in game units
@@ -119,6 +119,12 @@ private:
//! Render area of the sprite this will also be adjusted by the AnimatorSystem if an Animator
// object is present in GameObject. this is in sprite pixels
Rect mask;
+
+protected:
+ virtual std::unique_ptr<Component> save() const;
+ Sprite(const Sprite &) = default;
+ virtual void restore(const Component & snapshot);
+ virtual Sprite & operator=(const Sprite &);
};
} // namespace crepe