diff options
author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-28 10:04:14 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-28 10:04:14 +0100 |
commit | 2d623522db0677ca5e88a53e3705a10ce59ba8b6 (patch) | |
tree | dd5acb4f0ab54e6f0e284181d9ee51e5ba4a7ce6 /src/crepe/api | |
parent | 71be3e36dbb402c3e84d87ea0255c08cb2a1b7ca (diff) |
removed animator rectangle
Diffstat (limited to 'src/crepe/api')
-rw-r--r-- | src/crepe/api/Animator.cpp | 11 | ||||
-rw-r--r-- | src/crepe/api/Animator.h | 2 | ||||
-rw-r--r-- | src/crepe/api/Camera.h | 6 |
3 files changed, 8 insertions, 11 deletions
diff --git a/src/crepe/api/Animator.cpp b/src/crepe/api/Animator.cpp index b6540cf..31b9632 100644 --- a/src/crepe/api/Animator.cpp +++ b/src/crepe/api/Animator.cpp @@ -14,14 +14,13 @@ Animator::Animator(game_object_id_t id, Sprite & ss, int row, int col, int col_a col(col) { dbg_trace(); - animator_rect = spritesheet.sprite_rect; - animator_rect.h /= col; - animator_rect.w /= row; - animator_rect.x = 0; - animator_rect.y = col_animator * animator_rect.h; + this->spritesheet.sprite_rect.h /= col; + this->spritesheet.sprite_rect.w /= row; + this->spritesheet.sprite_rect.x = 0; + this->spritesheet.sprite_rect.y = col_animator * this->spritesheet.sprite_rect.h; this->active = false; // need to do this for to get the aspect ratio for a single clipping in the spritesheet - this->spritesheet.aspect_ratio = static_cast<double>(animator_rect.w) / animator_rect.h; + this->spritesheet.aspect_ratio = static_cast<double>(this->spritesheet.sprite_rect.w) / this->spritesheet.sprite_rect.h; } Animator::~Animator() { dbg_trace(); } diff --git a/src/crepe/api/Animator.h b/src/crepe/api/Animator.h index 19c9ebd..6c506aa 100644 --- a/src/crepe/api/Animator.h +++ b/src/crepe/api/Animator.h @@ -57,8 +57,6 @@ private: //! The current row being animated. int curr_row = 0; - Rect animator_rect; - //TODO: Is this necessary? //int fps; diff --git a/src/crepe/api/Camera.h b/src/crepe/api/Camera.h index ac56495..3682222 100644 --- a/src/crepe/api/Camera.h +++ b/src/crepe/api/Camera.h @@ -33,13 +33,13 @@ public: vec2 offset; //! screen the display size in pixels ( output resolution ) - const ivec2 screen = {1080, 720}; + const ivec2 screen; //! viewport is the area of the world visible through the camera (in world units) - const ivec2 viewport = {500, 1000}; + const ivec2 viewport; //! Zoom level of the camera view. - const double zoom = 1.0f; + const double zoom; public: /** |