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author | JAROWMR <jarorutjes07@gmail.com> | 2024-12-13 20:44:32 +0100 |
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committer | JAROWMR <jarorutjes07@gmail.com> | 2024-12-13 20:44:32 +0100 |
commit | 512aa7f54b88994d3095971b2001930b4e612947 (patch) | |
tree | 443188c36fcb380b335504ac01b7730bca70266b /src/crepe/api | |
parent | 79741613fdf915bfb8b7517826205d2cb1715971 (diff) |
make format
Diffstat (limited to 'src/crepe/api')
-rw-r--r-- | src/crepe/api/ParticleEmitter.cpp | 6 | ||||
-rw-r--r-- | src/crepe/api/ParticleEmitter.h | 5 |
2 files changed, 7 insertions, 4 deletions
diff --git a/src/crepe/api/ParticleEmitter.cpp b/src/crepe/api/ParticleEmitter.cpp index 1e9cfaa..4f54bbd 100644 --- a/src/crepe/api/ParticleEmitter.cpp +++ b/src/crepe/api/ParticleEmitter.cpp @@ -3,9 +3,11 @@ using namespace crepe; -ParticleEmitter::ParticleEmitter(game_object_id_t game_object_id, const Sprite & sprite, const Data & data) +ParticleEmitter::ParticleEmitter(game_object_id_t game_object_id, const Sprite & sprite, + const Data & data) : Component(game_object_id), - sprite(sprite), data(data) { + sprite(sprite), + data(data) { for (size_t i = 0; i < this->data.max_particles; i++) { this->particles.emplace_back(); } diff --git a/src/crepe/api/ParticleEmitter.h b/src/crepe/api/ParticleEmitter.h index 5b8e8e3..be970f5 100644 --- a/src/crepe/api/ParticleEmitter.h +++ b/src/crepe/api/ParticleEmitter.h @@ -78,18 +78,19 @@ public: * \param game_object_id Identifier for the game object using this emitter. * \param data Configuration data defining particle properties. */ - ParticleEmitter(game_object_id_t game_object_id, const Sprite & sprite,const Data & data); + ParticleEmitter(game_object_id_t game_object_id, const Sprite & sprite, const Data & data); public: //! Configuration data for particle emission settings. Data data; + private: //! Only ParticleSystem can move and read particles friend ParticleSystem; //! Only RenderSystem can read particles friend RenderSystem; //! Saves time left over from last update event. - float spawn_accumulator = 0; + float spawn_accumulator = 0; //! collection of particles std::vector<Particle> particles; }; |