diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-24 10:56:19 +0200 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-24 10:56:19 +0200 |
commit | e7377daf2fe3b759fbbf7e57f88c412c3b1cf011 (patch) | |
tree | d4b3af9e752b0e42116b992d27654bac5c5710ad /src/crepe/api | |
parent | 58465175e761a908752542255fe584ce3aa1d163 (diff) |
`make format`
Diffstat (limited to 'src/crepe/api')
-rw-r--r-- | src/crepe/api/AssetManager.h | 4 | ||||
-rw-r--r-- | src/crepe/api/AssetManager.hpp | 3 | ||||
-rw-r--r-- | src/crepe/api/Color.h | 1 | ||||
-rw-r--r-- | src/crepe/api/Config.h | 4 | ||||
-rw-r--r-- | src/crepe/api/Transform.h | 1 |
5 files changed, 8 insertions, 5 deletions
diff --git a/src/crepe/api/AssetManager.h b/src/crepe/api/AssetManager.h index a53ace5..3e72a49 100644 --- a/src/crepe/api/AssetManager.h +++ b/src/crepe/api/AssetManager.h @@ -26,10 +26,10 @@ public: public: template <typename asset> - std::shared_ptr<asset> cache(const std::string & file_path, bool reload = false); + std::shared_ptr<asset> cache(const std::string & file_path, + bool reload = false); }; } // namespace crepe::api #include "AssetManager.hpp" - diff --git a/src/crepe/api/AssetManager.hpp b/src/crepe/api/AssetManager.hpp index 083fd9d..468724c 100644 --- a/src/crepe/api/AssetManager.hpp +++ b/src/crepe/api/AssetManager.hpp @@ -5,7 +5,8 @@ namespace crepe::api { template <typename asset> -std::shared_ptr<asset> AssetManager::cache(const std::string & file_path, bool reload) { +std::shared_ptr<asset> AssetManager::cache(const std::string & file_path, + bool reload) { auto it = asset_cache.find(file_path); if (!reload && it != asset_cache.end()) { diff --git a/src/crepe/api/Color.h b/src/crepe/api/Color.h index 36d91ef..e818de4 100644 --- a/src/crepe/api/Color.h +++ b/src/crepe/api/Color.h @@ -6,6 +6,7 @@ class Color { // FIXME: can't these colors be defined as a `static constexpr const Color` // instead? + public: Color(double red, double green, double blue, double alpha); static const Color & get_white(); diff --git a/src/crepe/api/Config.h b/src/crepe/api/Config.h index 24b5529..8a7f268 100644 --- a/src/crepe/api/Config.h +++ b/src/crepe/api/Config.h @@ -7,6 +7,7 @@ namespace crepe::api { class Config { private: Config() = default; + public: ~Config() = default; @@ -36,5 +37,4 @@ public: } log; }; -} - +} // namespace crepe::api diff --git a/src/crepe/api/Transform.h b/src/crepe/api/Transform.h index c17ae34..c69ec61 100644 --- a/src/crepe/api/Transform.h +++ b/src/crepe/api/Transform.h @@ -12,6 +12,7 @@ class Transform : public Component { // FIXME: What's the difference between the `Point` and `Position` // classes/structs? How about we replace both with a universal `Vec2` that // works similar (or the same) as those found in GLSL? + public: Transform(uint32_t id, Point &, double, double); ~Transform(); |