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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-28 10:21:22 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-28 10:21:22 +0100
commitca81cf4cdb99cfe42359526ff3840f58f4cf214a (patch)
treea0e7b53a39ed9ceba1b8dca20d5dee7a89c52520 /src/crepe/api
parent7508f7b26e73df24e2fcb4296b31d26470fddf76 (diff)
make format
Diffstat (limited to 'src/crepe/api')
-rw-r--r--src/crepe/api/Animator.cpp3
-rw-r--r--src/crepe/api/Texture.cpp16
-rw-r--r--src/crepe/api/Texture.h10
3 files changed, 14 insertions, 15 deletions
diff --git a/src/crepe/api/Animator.cpp b/src/crepe/api/Animator.cpp
index 31b9632..2b21c6c 100644
--- a/src/crepe/api/Animator.cpp
+++ b/src/crepe/api/Animator.cpp
@@ -21,6 +21,7 @@ Animator::Animator(game_object_id_t id, Sprite & ss, int row, int col, int col_a
this->active = false;
// need to do this for to get the aspect ratio for a single clipping in the spritesheet
- this->spritesheet.aspect_ratio = static_cast<double>(this->spritesheet.sprite_rect.w) / this->spritesheet.sprite_rect.h;
+ this->spritesheet.aspect_ratio = static_cast<double>(this->spritesheet.sprite_rect.w)
+ / this->spritesheet.sprite_rect.h;
}
Animator::~Animator() { dbg_trace(); }
diff --git a/src/crepe/api/Texture.cpp b/src/crepe/api/Texture.cpp
index 576bdc3..e43bdaa 100644
--- a/src/crepe/api/Texture.cpp
+++ b/src/crepe/api/Texture.cpp
@@ -17,15 +17,13 @@ Texture::~Texture() {
this->texture.reset();
}
-Texture::Texture(Texture&& other) noexcept
- : texture(std::move(other.texture)){
-}
-
-Texture& Texture::operator=(Texture&& other) noexcept {
- if (this != &other) {
- texture = std::move(other.texture);
- }
- return *this;
+Texture::Texture(Texture && other) noexcept : texture(std::move(other.texture)) {}
+
+Texture & Texture::operator=(Texture && other) noexcept {
+ if (this != &other) {
+ texture = std::move(other.texture);
+ }
+ return *this;
}
void Texture::load(const Asset & res) {
diff --git a/src/crepe/api/Texture.h b/src/crepe/api/Texture.h
index dc4a6d7..7206a66 100644
--- a/src/crepe/api/Texture.h
+++ b/src/crepe/api/Texture.h
@@ -35,11 +35,11 @@ public:
*/
~Texture();
// FIXME: this constructor shouldn't be necessary because this class doesn't manage memory
-
- Texture(Texture&& other) noexcept;
- Texture& operator=(Texture&& other) noexcept;
- Texture(const Texture&) = delete;
- Texture& operator=(const Texture&) = delete;
+
+ Texture(Texture && other) noexcept;
+ Texture & operator=(Texture && other) noexcept;
+ Texture(const Texture &) = delete;
+ Texture & operator=(const Texture &) = delete;
/**
* \brief Gets the width of the texture.