diff options
author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-27 11:15:02 +0100 |
---|---|---|
committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-27 11:15:02 +0100 |
commit | 7f66cd4a9b609f6bf36d005f5e38ef2a57d1c0d3 (patch) | |
tree | dd1338bc5589d882d5c5d3b2ec56d0cb0532e891 /src/crepe/api | |
parent | 72e605528ebe8347e1457358fe9025c215afe163 (diff) |
removed shared_ptr from sprite
Diffstat (limited to 'src/crepe/api')
-rw-r--r-- | src/crepe/api/Sprite.cpp | 9 | ||||
-rw-r--r-- | src/crepe/api/Sprite.h | 4 |
2 files changed, 6 insertions, 7 deletions
diff --git a/src/crepe/api/Sprite.cpp b/src/crepe/api/Sprite.cpp index 58e0884..2c2ca65 100644 --- a/src/crepe/api/Sprite.cpp +++ b/src/crepe/api/Sprite.cpp @@ -1,5 +1,4 @@ #include <cmath> -#include <memory> #include "../util/Log.h" @@ -10,17 +9,17 @@ using namespace std; using namespace crepe; -Sprite::Sprite(game_object_id_t id, const shared_ptr<Texture> image, const Color & color, +Sprite::Sprite(game_object_id_t id, const Texture & image, const Color & color, const FlipSettings & flip) : Component(id), color(color), flip(flip), sprite_image(image), - aspect_ratio(static_cast<double>(sprite_image->get_width()) / sprite_image->get_height()) { + aspect_ratio(static_cast<double>(sprite_image.get_width()) / sprite_image.get_height()) { dbg_trace(); - this->sprite_rect.w = sprite_image->get_width(); - this->sprite_rect.h = sprite_image->get_height(); + this->sprite_rect.w = sprite_image.get_width(); + this->sprite_rect.h = sprite_image.get_height(); } Sprite::~Sprite() { dbg_trace(); } diff --git a/src/crepe/api/Sprite.h b/src/crepe/api/Sprite.h index 7d5f4c3..82dc4a7 100644 --- a/src/crepe/api/Sprite.h +++ b/src/crepe/api/Sprite.h @@ -44,7 +44,7 @@ public: * \param color Color tint applied to the sprite. * \param flip Flip settings for horizontal and vertical orientation. */ - Sprite(game_object_id_t id, const std::shared_ptr<Texture> image, const Color & color, + Sprite(game_object_id_t id, const Texture & image, const Color & color, const FlipSettings & flip); /** @@ -53,7 +53,7 @@ public: ~Sprite(); //! Texture used for the sprite - const std::shared_ptr<Texture> sprite_image; + const Texture & sprite_image; //! Color tint of the sprite Color color; //! Flip settings for the sprite |