diff options
author | jaroWMR <jarorutjes07@gmail.com> | 2024-10-23 20:03:18 +0200 |
---|---|---|
committer | jaroWMR <jarorutjes07@gmail.com> | 2024-10-23 20:03:18 +0200 |
commit | 3789031ac520b393969bbedd55444e3fd2b7f1fa (patch) | |
tree | 212f78845ae1f8972a96636e8425b080a64c7e05 /src/crepe/api | |
parent | edbb6c892299e3b7f93638abcc9e55b2cfce2358 (diff) | |
parent | c9246515fe785563411e9170aedd0231165ab988 (diff) |
merge with niels/rendering
Diffstat (limited to 'src/crepe/api')
-rw-r--r-- | src/crepe/api/CMakeLists.txt | 6 | ||||
-rw-r--r-- | src/crepe/api/Rigidbody.h | 2 | ||||
-rw-r--r-- | src/crepe/api/Sprite.cpp | 6 | ||||
-rw-r--r-- | src/crepe/api/Sprite.h | 2 | ||||
-rw-r--r-- | src/crepe/api/Transform.cpp | 6 | ||||
-rw-r--r-- | src/crepe/api/Transform.h | 3 |
6 files changed, 14 insertions, 11 deletions
diff --git a/src/crepe/api/CMakeLists.txt b/src/crepe/api/CMakeLists.txt index f6de96e..f2d45eb 100644 --- a/src/crepe/api/CMakeLists.txt +++ b/src/crepe/api/CMakeLists.txt @@ -4,13 +4,14 @@ target_sources(crepe PUBLIC Script.cpp GameObject.cpp Rigidbody.cpp - Sprite.cpp Force.cpp ParticleEmitter.cpp Transform.cpp Color.cpp Texture.cpp AssetManager.cpp + Collider.cpp + Sprite.cpp ) target_sources(crepe PUBLIC FILE_SET HEADERS FILES @@ -21,9 +22,6 @@ target_sources(crepe PUBLIC FILE_SET HEADERS FILES GameObject.hpp Rigidbody.h Sprite.h - Force.h - ParticleEmitter.h - Transform.h Point.h Color.h Texture.h diff --git a/src/crepe/api/Rigidbody.h b/src/crepe/api/Rigidbody.h index b7a0064..e59e217 100644 --- a/src/crepe/api/Rigidbody.h +++ b/src/crepe/api/Rigidbody.h @@ -3,7 +3,7 @@ #include "../Component.h" #include <cstdint> -namespace crepe::api { +namespace crepe::api{ enum class BodyType { Static, // Does not move (e.g. walls, ground ...) diff --git a/src/crepe/api/Sprite.cpp b/src/crepe/api/Sprite.cpp index d9e26ab..3cc263e 100644 --- a/src/crepe/api/Sprite.cpp +++ b/src/crepe/api/Sprite.cpp @@ -1,8 +1,10 @@ #include "Sprite.h" +#include "Component.h" #include "api/Texture.h" #include "util/log.h" +#include <cstdint> #include <memory> #include <utility> @@ -10,8 +12,8 @@ using namespace std; using namespace crepe; using namespace crepe::api; -Sprite::Sprite(shared_ptr<Texture> image, const Color & color, - const flip_settings & flip) : color(color), flip(flip), sprite_image(image) { +Sprite::Sprite(uint32_t id, shared_ptr<Texture> image, const Color & color, + const flip_settings & flip) : Component(id), color(color), flip(flip), sprite_image(image) { dbg_trace(); } diff --git a/src/crepe/api/Sprite.h b/src/crepe/api/Sprite.h index 920f91e..3d9e911 100644 --- a/src/crepe/api/Sprite.h +++ b/src/crepe/api/Sprite.h @@ -17,7 +17,7 @@ struct flip_settings{ class Sprite : public Component { public: - Sprite(std::shared_ptr<Texture> image, const Color& color, const flip_settings& flip ); + Sprite(uint32_t game_id, std::shared_ptr<Texture> image, const Color& color, const flip_settings& flip ); ~Sprite(); std::shared_ptr<Texture> sprite_image; Color color; diff --git a/src/crepe/api/Transform.cpp b/src/crepe/api/Transform.cpp index c83461f..4f22843 100644 --- a/src/crepe/api/Transform.cpp +++ b/src/crepe/api/Transform.cpp @@ -1,13 +1,15 @@ #include "Transform.h" +#include "Component.h" #include "api/Point.h" #include "util/log.h" +#include <cstdint> using namespace crepe::api; -Transform::Transform(Point & point, double rot, double scale) - : position(point), rotation(rot), scale(scale) { +Transform::Transform(uint32_t game_id, Point & point, double rot, double scale) + : Component(game_id), position(point), rotation(rot), scale(scale) { dbg_trace(); } Transform::~Transform() { dbg_trace(); } diff --git a/src/crepe/api/Transform.h b/src/crepe/api/Transform.h index a34ebb1..29e2a3d 100644 --- a/src/crepe/api/Transform.h +++ b/src/crepe/api/Transform.h @@ -2,11 +2,12 @@ #include "Component.h" #include "api/Point.h" +#include <cstdint> namespace crepe::api { class Transform : public Component { public: - Transform(Point&, double, double); + Transform(uint32_t id, Point&, double, double); ~Transform(); Point position; // Translation (shift) double rotation; // Rotation, in radians |