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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-10-22 12:15:03 +0200
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-10-22 12:15:03 +0200
commit9037aca03bfa4312794a6954752628381256f777 (patch)
treeb5402ae6552ca84bb4cdf9a2f1507dc460a399ac /src/crepe/api
parent176ac90fce318334f1377d94d6e637e1eff84c3c (diff)
merged further and changed to standard
Diffstat (limited to 'src/crepe/api')
-rw-r--r--src/crepe/api/AssetManager.cpp (renamed from src/crepe/api/resource_manager.cpp)0
-rw-r--r--src/crepe/api/AssetManager.h (renamed from src/crepe/api/resource_manager.h)0
-rw-r--r--src/crepe/api/CMakeLists.txt2
-rw-r--r--src/crepe/api/Texture.cpp39
-rw-r--r--src/crepe/api/Texture.h31
-rw-r--r--src/crepe/api/baseResource.h11
-rw-r--r--src/crepe/api/game.cpp30
-rw-r--r--src/crepe/api/game.h17
-rw-r--r--src/crepe/api/map_asset.cpp12
-rw-r--r--src/crepe/api/map_asset.h14
-rw-r--r--src/crepe/api/spritesheet.cpp38
-rw-r--r--src/crepe/api/spritesheet.h34
12 files changed, 72 insertions, 156 deletions
diff --git a/src/crepe/api/resource_manager.cpp b/src/crepe/api/AssetManager.cpp
index 0ecdae5..0ecdae5 100644
--- a/src/crepe/api/resource_manager.cpp
+++ b/src/crepe/api/AssetManager.cpp
diff --git a/src/crepe/api/resource_manager.h b/src/crepe/api/AssetManager.h
index a646d95..a646d95 100644
--- a/src/crepe/api/resource_manager.h
+++ b/src/crepe/api/AssetManager.h
diff --git a/src/crepe/api/CMakeLists.txt b/src/crepe/api/CMakeLists.txt
index cecc2f1..9a02580 100644
--- a/src/crepe/api/CMakeLists.txt
+++ b/src/crepe/api/CMakeLists.txt
@@ -1,9 +1,11 @@
target_sources(crepe PUBLIC
# AudioSource.cpp
BehaviorScript.cpp
+ Script.cpp
)
target_sources(crepe PUBLIC FILE_SET HEADERS FILES
# AudioSource.h
BehaviorScript.h
+ Script.h
)
diff --git a/src/crepe/api/Texture.cpp b/src/crepe/api/Texture.cpp
new file mode 100644
index 0000000..b4e3aa8
--- /dev/null
+++ b/src/crepe/api/Texture.cpp
@@ -0,0 +1,39 @@
+
+
+#include "util/log.h"
+
+#include "Texture.h"
+#include "SdlContext.h"
+#include <SDL2/SDL_render.h>
+
+using namespace crepe;
+
+Texture::Texture(std::unique_ptr<api::Resource> res) {
+ dbg_trace();
+ this->load(std::move(res));
+}
+
+Texture::Texture(const char * src) {
+ dbg_trace();
+ this->load(std::make_unique<api::Resource>(src));
+}
+
+Texture::~Texture(){
+ dbg_trace();
+ if(this->m_texture){
+ SDL_DestroyTexture(m_texture);
+ }
+}
+void Texture::load(std::unique_ptr<api::Resource> res) {
+ dbg_trace();
+ SdlContext& ctx = SdlContext::get_instance();
+ m_texture = ctx.setTextureFromPath(res->canonical(), srcrect, 1, 1);
+}
+
+SDL_Texture* Texture::get_texture() const{
+ return m_texture;
+}
+
+SDL_Rect& Texture::get_rect() {
+ return srcrect;
+}
diff --git a/src/crepe/api/Texture.h b/src/crepe/api/Texture.h
new file mode 100644
index 0000000..db2f1f9
--- /dev/null
+++ b/src/crepe/api/Texture.h
@@ -0,0 +1,31 @@
+#pragma once
+
+#include "SDL_rect.h"
+#include "api/baseResource.h"
+#include "api/Resource.h"
+#include <SDL2/SDL_render.h>
+#include <memory>
+
+namespace crepe {
+
+
+
+class Texture : public api::BaseResource{
+
+public:
+ Texture(const char * src);
+ Texture(std::unique_ptr<api::Resource> res);
+ ~Texture();
+
+ SDL_Texture* get_texture() const;
+ SDL_Rect& get_rect() ;
+private:
+ void load(std::unique_ptr<api::Resource> res);
+
+private:
+ SDL_Texture* m_texture;
+ SDL_Rect srcrect;
+};
+
+} // namespace crepe
+
diff --git a/src/crepe/api/baseResource.h b/src/crepe/api/baseResource.h
deleted file mode 100644
index 2513f4d..0000000
--- a/src/crepe/api/baseResource.h
+++ /dev/null
@@ -1,11 +0,0 @@
-#pragma once
-
-namespace crepe::api {
-
-class BaseResource {
-public:
- virtual ~BaseResource() = default;
-};
-
-}
-
diff --git a/src/crepe/api/game.cpp b/src/crepe/api/game.cpp
deleted file mode 100644
index 01920a9..0000000
--- a/src/crepe/api/game.cpp
+++ /dev/null
@@ -1,30 +0,0 @@
-
-
-
-#include "game.h"
-#include "core/renderSystem.h"
-#include "facade/SdlContext.h"
-
-
-Engine::Engine(int windowHeight, int window_with){
- crepe::SdlContext& ctx = crepe::SdlContext::get_instance();
-}
-
-
-
-void Engine::loop() {
-
- bool running = true;
- crepe::SdlContext& ctx = crepe::SdlContext::get_instance();
- RenderSystem rendering;
-
- while (running) {
- ctx.handleEvents(running);
-
- ctx.clearScreen();
-
- rendering.render();
-
- ctx.presentScreen();
- }
-}
diff --git a/src/crepe/api/game.h b/src/crepe/api/game.h
deleted file mode 100644
index 64027fa..0000000
--- a/src/crepe/api/game.h
+++ /dev/null
@@ -1,17 +0,0 @@
-#pragma once
-
-
-
-class Engine{
-
-public:
- Engine(int windowWith, int windowHeight);
- ~Engine() = default;
-
- void loop();
-
-
-private:
- int window_height;
- int window_width;
-};
diff --git a/src/crepe/api/map_asset.cpp b/src/crepe/api/map_asset.cpp
deleted file mode 100644
index bbabe2b..0000000
--- a/src/crepe/api/map_asset.cpp
+++ /dev/null
@@ -1,12 +0,0 @@
-
-
-
-
-#include "map_asset.h"
-
-Map::Map(const std::string& content){
- this->m_content = content;
-}
-
-Map::~Map(){
-}
diff --git a/src/crepe/api/map_asset.h b/src/crepe/api/map_asset.h
deleted file mode 100644
index a4f3df7..0000000
--- a/src/crepe/api/map_asset.h
+++ /dev/null
@@ -1,14 +0,0 @@
-#pragma once
-
-#include "Resource.h"
-#include <string>
-
-
-using namespace crepe::api;
-
-class Map : public Resource {
-
-public:
- Map(const std::string& );
- ~Map();
-};
diff --git a/src/crepe/api/spritesheet.cpp b/src/crepe/api/spritesheet.cpp
deleted file mode 100644
index 7f5da38..0000000
--- a/src/crepe/api/spritesheet.cpp
+++ /dev/null
@@ -1,38 +0,0 @@
-
-
-#include "spritesheet.h"
-#include "SDL_rect.h"
-#include "SDL_render.h"
-#include "api/Resource.h"
-#include "facade/SdlContext.h"
-#include <memory>
-
-
-using namespace crepe::api;
-
-Spritesheet::Spritesheet(const char* src, const int row, const int col){
- this->load(std::make_unique<api::Resource>(src), row, col);
-}
-
-Spritesheet::Spritesheet(std::unique_ptr<api::Resource> res, const int row, const int col){
- this->load(std::move(res), row, col);
-}
-
-Spritesheet::~Spritesheet(){
-
- if (this->m_spritesheet) {
- SDL_DestroyTexture(this->m_spritesheet);
- }
-}
-
-void Spritesheet::select_sprite(const int x, const int y){
- m_clip.x = x * m_clip.w;
- m_clip.y = y * m_clip.h;
-}
-
-void Spritesheet::load(std::unique_ptr<api::Resource> res, const int row, const int col){
- auto& ctx = SdlContext::get_instance();
-
- this->m_spritesheet = ctx.setTextureFromPath(res->canonical(), this->m_clip, row, col);
-}
-
diff --git a/src/crepe/api/spritesheet.h b/src/crepe/api/spritesheet.h
deleted file mode 100644
index 503dcef..0000000
--- a/src/crepe/api/spritesheet.h
+++ /dev/null
@@ -1,34 +0,0 @@
-#pragma once
-
-
-
-
-#include "Resource.h"
-#include "SDL_rect.h"
-#include "SDL_render.h"
-#include <memory>
-
-
-namespace crepe::api {
-
-class Spritesheet{
-
-public:
- Spritesheet(const char * src, const int row , const int col);
- Spritesheet(std::unique_ptr<api::Resource> res, const int row, const int col);
- ~Spritesheet();
-
- void select_sprite(const int x, const int y);
- void draw_selected_sprite(const int x, const int y);
-private:
- void load(std::unique_ptr<api::Resource> res, const int row, const int col);;
- SDL_Texture* get_texture() const;
-
-private:
-
- SDL_Texture* m_spritesheet;
- SDL_Rect m_clip;
-};
-
-}
-