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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-11-12 15:13:19 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-11-12 15:13:19 +0100
commit113e2d299d22921212a793eb7cd55afbd49ba22e (patch)
tree41c6a91473283d7a698c7947a81bc4d48df0e4e8 /src/crepe/api
parent4f5597885ce6af93ca4655c193982aa701afb8cf (diff)
changed doxygen comment of friend class
Diffstat (limited to 'src/crepe/api')
-rw-r--r--src/crepe/api/LoopManager.h10
1 files changed, 1 insertions, 9 deletions
diff --git a/src/crepe/api/LoopManager.h b/src/crepe/api/LoopManager.h
index 755e2d2..2f03193 100644
--- a/src/crepe/api/LoopManager.h
+++ b/src/crepe/api/LoopManager.h
@@ -73,15 +73,7 @@ private:
void render();
bool game_running = false;
- // For later if singletons are removed cant make them now because destructors are private.
- // std::unique_ptr<RenderSystem> render_system;
- // std::unique_ptr<SDLContext> sdl_context;
- // std::unique_ptr<LoopTimer> loop_timer;
- // std::unique_ptr<ScriptSystem> script_system;
- // std::unique_ptr<ParticleSystem> particle_system;
- // std::unique_ptr<PhysicsSystem> physics_system;
- // std::unique_ptr<AnimatorSystem> animator_system;
- // std::unique_ptr<CollisionSystem> collision_system;
+ //#TODO add system instances
};
} // namespace crepe