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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-06 12:55:15 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-06 12:55:15 +0200
commit02d658a7ed92bacfdaed587102f0d2e5f6c5dc01 (patch)
tree1195a0a46b9ce4af470652fecd5c3a3a917c2c58 /src/crepe/api
parentb649adda67ed52c2e3bdcd5aa2cb4b9b0954cf16 (diff)
parentb5a5d9b1d4725f3001486c9bbd69263ed0918303 (diff)
Merge branch 'loek/cleanup' into loek/scripts
Diffstat (limited to 'src/crepe/api')
-rw-r--r--src/crepe/api/AudioSource.cpp22
-rw-r--r--src/crepe/api/AudioSource.h41
-rw-r--r--src/crepe/api/CMakeLists.txt9
-rw-r--r--src/crepe/api/Component.h10
4 files changed, 82 insertions, 0 deletions
diff --git a/src/crepe/api/AudioSource.cpp b/src/crepe/api/AudioSource.cpp
new file mode 100644
index 0000000..656fc46
--- /dev/null
+++ b/src/crepe/api/AudioSource.cpp
@@ -0,0 +1,22 @@
+#include "AudioSource.h"
+
+#include "../Sound.h"
+#include <memory>
+
+using namespace crepe::api;
+
+AudioSource::AudioSource(std::unique_ptr<Asset> audio_clip) {
+ this->_sound = std::make_unique<crepe::Sound>(std::move(audio_clip));
+}
+
+void AudioSource::play() { return this->play(false); }
+
+void AudioSource::play(bool looping) {
+ this->_sound->set_looping(looping);
+ this->_sound->play();
+}
+
+void AudioSource::stop() {
+ this->_sound->pause();
+ this->_sound->rewind();
+}
diff --git a/src/crepe/api/AudioSource.h b/src/crepe/api/AudioSource.h
new file mode 100644
index 0000000..2002d1a
--- /dev/null
+++ b/src/crepe/api/AudioSource.h
@@ -0,0 +1,41 @@
+#pragma once
+
+#include <memory>
+
+#include "Asset.h"
+#include "Component.h"
+
+namespace crepe {
+class Sound;
+}
+
+namespace crepe::api {
+
+//! Audio source component
+class AudioSource : Component {
+public:
+ AudioSource(std::unique_ptr<Asset> audio_clip);
+ virtual ~AudioSource() = default;
+
+public:
+ //! Start or resume this audio source
+ void play();
+ void play(bool looping);
+ //! Stop this audio source
+ void stop();
+
+public:
+ //! Sample file location
+ std::unique_ptr<Asset> audio_clip;
+ //! TODO: ?????
+ bool play_on_awake;
+ //! Repeat the current audio clip during playback
+ bool loop;
+ //! Normalized volume (0.0 - 1.0)
+ float volume;
+
+private:
+ std::unique_ptr<crepe::Sound> _sound;
+};
+
+} // namespace crepe::api
diff --git a/src/crepe/api/CMakeLists.txt b/src/crepe/api/CMakeLists.txt
new file mode 100644
index 0000000..9548594
--- /dev/null
+++ b/src/crepe/api/CMakeLists.txt
@@ -0,0 +1,9 @@
+target_sources(crepe PUBLIC
+ # AudioSource.cpp
+)
+
+target_sources(crepe PUBLIC FILE_SET HEADERS FILES
+ AudioSource.h
+ Component.h
+)
+
diff --git a/src/crepe/api/Component.h b/src/crepe/api/Component.h
new file mode 100644
index 0000000..d5e0499
--- /dev/null
+++ b/src/crepe/api/Component.h
@@ -0,0 +1,10 @@
+#pragma once
+
+namespace crepe::api {
+
+class Component {
+public:
+ bool active;
+};
+
+} // namespace crepe::api