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authorjaroWMR <jarorutjes07@gmail.com>2024-11-07 18:39:56 +0100
committerjaroWMR <jarorutjes07@gmail.com>2024-11-07 18:39:56 +0100
commite2f3ace383b43cc3f140629e577b97c6f69c9856 (patch)
tree690eb146e11a4bc134840ec82bfbea4805daba61 /src/crepe/api/Vector2.cpp
parent156906dca0b84d3fd3c889e1bcda12308b8fe793 (diff)
added physics system
Diffstat (limited to 'src/crepe/api/Vector2.cpp')
-rw-r--r--src/crepe/api/Vector2.cpp59
1 files changed, 59 insertions, 0 deletions
diff --git a/src/crepe/api/Vector2.cpp b/src/crepe/api/Vector2.cpp
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+++ b/src/crepe/api/Vector2.cpp
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+#include "Vector2.h"
+
+namespace crepe {
+
+ // Constructor with initial values
+ Vector2::Vector2(float x, float y) : x(x), y(y) {}
+
+ // Subtracts another vector from this vector and returns the result.
+ Vector2 Vector2::operator-(const Vector2& other) const {
+ return {x - other.x, y - other.y};
+ }
+
+ // Adds another vector to this vector and returns the result.
+ Vector2 Vector2::operator+(const Vector2& other) const {
+ return {x + other.x, y + other.y};
+ }
+
+ // Multiplies this vector by a scalar and returns the result.
+ Vector2 Vector2::operator*(float scalar) const {
+ return {x * scalar, y * scalar};
+ }
+
+ // Multiplies this vector by another vector element-wise and updates this vector.
+ Vector2& Vector2::operator*=(const Vector2& other) {
+ x *= other.x;
+ y *= other.y;
+ return *this;
+ }
+
+ // Adds another vector to this vector and updates this vector.
+ Vector2& Vector2::operator+=(const Vector2& other) {
+ x += other.x;
+ y += other.y;
+ return *this;
+ }
+
+ // Adds a scalar value to both components of this vector and updates this vector.
+ Vector2& Vector2::operator+=(float other) {
+ x += other;
+ y += other;
+ return *this;
+ }
+
+ // Returns the negation of this vector.
+ Vector2 Vector2::operator-() const {
+ return {-x, -y};
+ }
+
+ // Checks if this vector is equal to another vector.
+ bool Vector2::operator==(const Vector2& other) const {
+ return x == other.x && y == other.y;
+ }
+
+ // Checks if this vector is not equal to another vector.
+ bool Vector2::operator!=(const Vector2& other) const {
+ return !(*this == other);
+ }
+
+} // namespace crepe