diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 20:03:51 +0100 |
---|---|---|
committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 20:03:51 +0100 |
commit | 9f6475e7b0698c414138e2a8140b47f01ce9c5d1 (patch) | |
tree | 3dd74938da60a0de1a77360280c15ff8949d02cf /src/crepe/api/Vector2.cpp | |
parent | 424611c6016e4a189e3a887fabe8e45b637e80f4 (diff) | |
parent | b597af6c64ccf50c7f92a2b78e7950ee3ab230f7 (diff) |
Merge branch 'loek/wrap'
Diffstat (limited to 'src/crepe/api/Vector2.cpp')
-rw-r--r-- | src/crepe/api/Vector2.cpp | 20 |
1 files changed, 5 insertions, 15 deletions
diff --git a/src/crepe/api/Vector2.cpp b/src/crepe/api/Vector2.cpp index 09b3fa3..437d1d8 100644 --- a/src/crepe/api/Vector2.cpp +++ b/src/crepe/api/Vector2.cpp @@ -6,19 +6,13 @@ namespace crepe { Vector2::Vector2(double x, double y) : x(x), y(y) {} // Subtracts another vector from this vector and returns the result. -Vector2 Vector2::operator-(const Vector2 & other) const { - return {x - other.x, y - other.y}; -} +Vector2 Vector2::operator-(const Vector2 & other) const { return {x - other.x, y - other.y}; } // Adds another vector to this vector and returns the result. -Vector2 Vector2::operator+(const Vector2 & other) const { - return {x + other.x, y + other.y}; -} +Vector2 Vector2::operator+(const Vector2 & other) const { return {x + other.x, y + other.y}; } // Multiplies this vector by a scalar and returns the result. -Vector2 Vector2::operator*(double scalar) const { - return {x * scalar, y * scalar}; -} +Vector2 Vector2::operator*(double scalar) const { return {x * scalar, y * scalar}; } // Multiplies this vector by another vector element-wise and updates this vector. Vector2 & Vector2::operator*=(const Vector2 & other) { @@ -45,13 +39,9 @@ Vector2 & Vector2::operator+=(double other) { Vector2 Vector2::operator-() const { return {-x, -y}; } // Checks if this vector is equal to another vector. -bool Vector2::operator==(const Vector2 & other) const { - return x == other.x && y == other.y; -} +bool Vector2::operator==(const Vector2 & other) const { return x == other.x && y == other.y; } // Checks if this vector is not equal to another vector. -bool Vector2::operator!=(const Vector2 & other) const { - return !(*this == other); -} +bool Vector2::operator!=(const Vector2 & other) const { return !(*this == other); } } // namespace crepe |