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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-11-16 15:26:54 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-11-16 15:26:54 +0100
commit6b3feac981ce78144fb69e490640a4b07dd29f1d (patch)
tree88c9a7b1b03ada97a8152591deb035681f99b7c8 /src/crepe/api/Vector2.cpp
parent8209678e20605936b2ce58331c1a65d8f23fee91 (diff)
parent9f6475e7b0698c414138e2a8140b47f01ce9c5d1 (diff)
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/events
Diffstat (limited to 'src/crepe/api/Vector2.cpp')
-rw-r--r--src/crepe/api/Vector2.cpp20
1 files changed, 5 insertions, 15 deletions
diff --git a/src/crepe/api/Vector2.cpp b/src/crepe/api/Vector2.cpp
index 09b3fa3..437d1d8 100644
--- a/src/crepe/api/Vector2.cpp
+++ b/src/crepe/api/Vector2.cpp
@@ -6,19 +6,13 @@ namespace crepe {
Vector2::Vector2(double x, double y) : x(x), y(y) {}
// Subtracts another vector from this vector and returns the result.
-Vector2 Vector2::operator-(const Vector2 & other) const {
- return {x - other.x, y - other.y};
-}
+Vector2 Vector2::operator-(const Vector2 & other) const { return {x - other.x, y - other.y}; }
// Adds another vector to this vector and returns the result.
-Vector2 Vector2::operator+(const Vector2 & other) const {
- return {x + other.x, y + other.y};
-}
+Vector2 Vector2::operator+(const Vector2 & other) const { return {x + other.x, y + other.y}; }
// Multiplies this vector by a scalar and returns the result.
-Vector2 Vector2::operator*(double scalar) const {
- return {x * scalar, y * scalar};
-}
+Vector2 Vector2::operator*(double scalar) const { return {x * scalar, y * scalar}; }
// Multiplies this vector by another vector element-wise and updates this vector.
Vector2 & Vector2::operator*=(const Vector2 & other) {
@@ -45,13 +39,9 @@ Vector2 & Vector2::operator+=(double other) {
Vector2 Vector2::operator-() const { return {-x, -y}; }
// Checks if this vector is equal to another vector.
-bool Vector2::operator==(const Vector2 & other) const {
- return x == other.x && y == other.y;
-}
+bool Vector2::operator==(const Vector2 & other) const { return x == other.x && y == other.y; }
// Checks if this vector is not equal to another vector.
-bool Vector2::operator!=(const Vector2 & other) const {
- return !(*this == other);
-}
+bool Vector2::operator!=(const Vector2 & other) const { return !(*this == other); }
} // namespace crepe