diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-05 17:11:09 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-05 17:11:35 +0100 |
commit | 1f4e961d7f9d6887c807cac1a362f2d178b0860b (patch) | |
tree | c786c952924be7cd3cb54d603d512323f8adfbc2 /src/crepe/api/UIObject.h | |
parent | ea764e4d4c8688953637f4afba96ec2223f5a7c1 (diff) |
nitpick #55
Diffstat (limited to 'src/crepe/api/UIObject.h')
-rw-r--r-- | src/crepe/api/UIObject.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/crepe/api/UIObject.h b/src/crepe/api/UIObject.h index c8987dc..f7f4fba 100644 --- a/src/crepe/api/UIObject.h +++ b/src/crepe/api/UIObject.h @@ -10,11 +10,11 @@ namespace crepe { class UIObject : public Component { public: /** - * \brief Constructs a UiObject with the specified game object ID. - * \param id The unique ID of the game object associated with this UI object. + * \brief Constructs a UiObject with the specified game object ID. + * \param id The unique ID of the game object associated with this UI object. * \param dimensions width and height of the UIObject * \param offset Offset relative to the GameObject Transform - */ + */ UIObject(game_object_id_t id, const vec2 & dimensions, const vec2 & offset); //! Width and height of the UIObject vec2 dimensions; |