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authorJAROWMR <jarorutjes07@gmail.com>2024-12-05 21:10:07 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-12-05 21:10:07 +0100
commit9604616001ac273f2c966c3c829638e905def7bf (patch)
tree7e958c2b658a4dbc9e79068d7309513efa928937 /src/crepe/api/UIObject.h
parent018a451051669506be447aa925ecb6a9f5aaf418 (diff)
parent1f4e961d7f9d6887c807cac1a362f2d178b0860b (diff)
merge with master and keypressed added to game
Diffstat (limited to 'src/crepe/api/UIObject.h')
-rw-r--r--src/crepe/api/UIObject.h25
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diff --git a/src/crepe/api/UIObject.h b/src/crepe/api/UIObject.h
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+#pragma once
+
+#include "../Component.h"
+
+namespace crepe {
+
+/**
+ * \brief Represents a UI object in the game, derived from the Component class.
+ */
+class UIObject : public Component {
+public:
+ /**
+ * \brief Constructs a UiObject with the specified game object ID.
+ * \param id The unique ID of the game object associated with this UI object.
+ * \param dimensions width and height of the UIObject
+ * \param offset Offset relative to the GameObject Transform
+ */
+ UIObject(game_object_id_t id, const vec2 & dimensions, const vec2 & offset);
+ //! Width and height of the UIObject
+ vec2 dimensions;
+ //! Position offset relative to this GameObjects Transform
+ vec2 offset;
+};
+
+} // namespace crepe