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author | heavydemon21 <48092678+heavydemon21@users.noreply.github.com> | 2025-01-03 19:41:41 +0100 |
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committer | GitHub <noreply@github.com> | 2025-01-03 19:41:41 +0100 |
commit | cf6ca6be5a9deac4de921f50d0aedf6a6156e0f4 (patch) | |
tree | e7b18df0361af1b081168569568d408cfd4b6538 /src/crepe/api/UIObject.h | |
parent | 61148c757a1f742ff09e40e5347e74e638c7371c (diff) | |
parent | 4526efe1b6dd63aaa177f8f35194989d3910d571 (diff) |
Merge pull request #96 from lonkaars/niels/UI
rendering text world space fix
Diffstat (limited to 'src/crepe/api/UIObject.h')
-rw-r--r-- | src/crepe/api/UIObject.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/crepe/api/UIObject.h b/src/crepe/api/UIObject.h index f1318ab..0d9b1f7 100644 --- a/src/crepe/api/UIObject.h +++ b/src/crepe/api/UIObject.h @@ -15,13 +15,11 @@ public: * \param dimensions width and height of the UIObject * \param offset Offset relative to the GameObject Transform */ - UIObject(game_object_id_t id, const vec2 & dimensions, const vec2 & offset); + UIObject(game_object_id_t id, const vec2 & dimensions, const vec2 & offset = {0, 0}); //! Width and height of the UIObject vec2 dimensions; //! Position offset relative to this GameObjects Transform vec2 offset; - //! variable indicating if transform is relative to camera(false) or world(true) - bool world_space = false; }; } // namespace crepe |